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The Uprising (Level 2) (3 of 4) — Turn Wiki

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Main article: The Uprising (level 2)
Level2
TypeEncounter
FactionMordu's Legion
Best damage to dealKinetic damage KinElectromagnetic damage EM
Damage to resistKinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruptionMilitia Guardian/Leader (Web, Scram)
Ship suggestionCruiser
ExtraMilitia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Video: Vexor

Pocket 1

Group 1, 6-12km (auto-aggro)
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana/Rapier
Cruiser 1 x Cruiser Mordus Bobcat


Group 2, 20km
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana
Cruiser 1 x Cruiser Mordus Bobcat


Group 3, 28km
WD EWAR L


Frigate 7 x Frigate Mordus Gladius

Pocket 2

Initial Group, 20km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Mordus Light Missile Battery
Elite Frigate 4 x Elite Frigate Militia Guardian Warp Scrambler Stasis Webifier


Pocket 3

Initial Group, 2-10km (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian


Next: The Uprising (Level 2) (4 of 4)


Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships
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