Unauthorized Military Presence (Angel Cartel) (Level 4)
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NPC standings |
| Level | 4 |
| Type | Encounter |
| Objective | Retrieve 10x Militants (20 m3) |
| Faction | Angel Cartel |
| Best damage to deal | |
| Damage to resist | |
| Warp disruption | Elite frigates |
| EWAR | Target Painting |
| Mission briefing |
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| We've spotted an unauthorized Angel Cartel personnel transport ship flying through Boystin. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.
We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident. |
Video: [Ishtar (Blitz)], [Nightmare], [Paladin], [Gila, 30-01-2021]
Your job is to intercept an Angel Cartel transport shop carrying unauthorized militants.
Blitz:
- Eliminate the small group at the initial gate.
- Destroy the 3rd group in second room. MJD is perfect for approaching them.
- Loot the Marines from the Transport wrecks. Return to agent.
Warpin
Acceleration gate to the pocket is at 23km. Gate is locked until all ships are destroyed.
| WD | EWAR | L
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| 2 x Destroyer Gistior Defiler/Haunter | ||||
| 3 x Cruiser Gistum Liquidator/Marauder | ||||
| 2 x Battlecruiser Gistatis Primus/Legionnaire | ||||
1st pocket
The 3rd Group has a proximity aggro of about 80km, attacking it will draw room aggro. Ship amounts in each group may vary.
Mission is marked completed after group 3 is destroyed. Remember to also loot the militants.
Loot, Salvage & Bounty
Loot & Salvage: [3.83 mil]
Bounty: 2.45 mil
Mining
16x Veldspar asteroids (2- 36km).
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