<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="ru">
	<id>https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD%3AIcon</id>
	<title>Шаблон:Icon - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD%3AIcon"/>
	<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Icon&amp;action=history"/>
	<updated>2026-05-22T21:53:01Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Icon&amp;diff=5112&amp;oldid=prev</id>
		<title>Taz: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Icon&amp;diff=5112&amp;oldid=prev"/>
		<updated>2021-09-13T13:27:39Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 13:27, 13 сентября 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Taz</name></author>
	</entry>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Icon&amp;diff=5111&amp;oldid=prev</id>
		<title>TurnWiki&gt;Cassiel Seraphim в 10:38, 13 ноября 2019</title>
		<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=%D0%A8%D0%B0%D0%B1%D0%BB%D0%BE%D0%BD:Icon&amp;diff=5111&amp;oldid=prev"/>
		<updated>2019-11-13T10:38:11Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;[[image:{{#switch: {{{1|}}}&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Assistance&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | rr | remote armor | remote armor rep | remote armor reps | remote armor repair | remote armor repairs | remote armor repairer | remote armor repairers | remote armour | remote armour rep | remote armour reps | remote armour repair | remote armour repairs = icon_remote_armor_repair_i.png&lt;br /&gt;
 | remote shield booster | remote shield boosters | st | shield transfer | shield transfers | shield transporter | shield transporters = icon_shield_transporter_i.png&lt;br /&gt;
 | remote hull repair | remote hull repairs = icon_remote_hull_repair_i.png&lt;br /&gt;
 | remote capacitor transmitter | energy transfer array | capacitor transmitter | energy transfer | rct | eta | ct | et = icon_remote_capacitor_transmitter_i.png&lt;br /&gt;
&lt;br /&gt;
 | remote tracking computer | remote tracking link | tracking link | rtc | rtl | tl = Icon_remote_tracking_computer_i.png&lt;br /&gt;
 | remote eccm | eccm projector | remote eccm projector = Icon eccm projector i.png&lt;br /&gt;
 | wl | warfare | warfare link | warfare links = Warfare-links.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
Attributes &amp;amp; Implants&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | charisma | cha = icon_charisma.png&lt;br /&gt;
 | intelligence | int = icon_intelligence.png&lt;br /&gt;
 | memory | mem = icon_memory.png&lt;br /&gt;
 | perception | per = icon_perception.png&lt;br /&gt;
 | willpower | will = icon_willpower.png&lt;br /&gt;
 | social adaptation clip | charisma implant | cha imp = Charisma.png&lt;br /&gt;
 | cybernetic subprocessor | intelligence implant | int imp = Intelligence.png&lt;br /&gt;
 | memory augmentation | memory implant | mem imp = Memory.png&lt;br /&gt;
 | ocular filter | perception implant | per imp = Perception.png&lt;br /&gt;
 | neural boost | willpower implant | will imp = Willpower.png&lt;br /&gt;
 | charisma attribute | cha att = icon_attribute_charisma.png&lt;br /&gt;
 | intelligence attribute | int att = icon_attribute_intelligence.png&lt;br /&gt;
 | memory attribute | mem att = icon_attribute_memory.png&lt;br /&gt;
 | perception attribute | per att = icon_attribute_perception.png&lt;br /&gt;
 | willpower attribute | will att = icon_attribute_willpower.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Brackets in space&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Brackets for playher ships --&amp;gt;&lt;br /&gt;
| br capsule | bracket capsule = icon_bracket_capsule.png&lt;br /&gt;
| br shuttle | bracket shuttle = icon_bracket_shuttle.png&lt;br /&gt;
| br rookie | bracket rookie = icon_bracket_rookie.png&lt;br /&gt;
| br frigate | bracket frigate = icon_bracket_frigate.png&lt;br /&gt;
| br destroyer | bracket destroyer = icon_bracket_destroyer.png&lt;br /&gt;
| br cruiser | bracket cruiser = icon_bracket_cruiser.png&lt;br /&gt;
| br battlecruiser | bracket battlecruiser = icon_bracket_battlecruiser.png&lt;br /&gt;
| br battleship | bracket battleship = icon_bracket_battleship.png&lt;br /&gt;
| br carrier = icon_bracket_carrier.png&lt;br /&gt;
| br dreadnought | br dread = icon_bracket_dreadnought.png&lt;br /&gt;
| br supercarrier = Icon_bracket_supercarrier.png&lt;br /&gt;
| br titan | bracket titan = icon_bracket_titan.png&lt;br /&gt;
&amp;lt;!-- Brackets for industrial ships --&amp;gt;&lt;br /&gt;
| br mining frigate | bracket mining frigate = icon_bracket_mining_frigate.png&lt;br /&gt;
| br mining barge| bracket mining barge= Icon_bracket_mining_barge.png&lt;br /&gt;
| br industrial | bracket industrial = icon_bracket_industrial.png&lt;br /&gt;
| br industrial command | bracket industrial ommand = icon_bracket_industrial_command_ship.png&lt;br /&gt;
| br industrial capital | bracket industrial capital = icon_bracket_industrial_capital.png&lt;br /&gt;
&amp;lt;!-- Brackets for sentry towers/drones/fighters --&amp;gt;&lt;br /&gt;
| br sentry | br sentry tower | br sentry gun = icon_bracket_tower.png&lt;br /&gt;
| br drone| bracket drone = icon_bracket_drone.png&lt;br /&gt;
| br sentry drone| bracket sentry drone = icon_bracket_sentry_drone.png&lt;br /&gt;
| br fighter| bracket fighter = icon_bracket_fighter.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- white (npc) brackets --&amp;gt;&lt;br /&gt;
| white capsule = icon_white_capsule.png&lt;br /&gt;
| white shuttle = icon_white_shuttle.png&lt;br /&gt;
| white rookie = icon_white_rookie.png&lt;br /&gt;
| white frigate = icon_white_frigate.png&lt;br /&gt;
| white destroyer = icon_white_destroyer.png&lt;br /&gt;
| white cruiser = icon_white_cruiser.png&lt;br /&gt;
| white battlecruiser = icon_white_battlecruiser.png&lt;br /&gt;
| white battleship = icon_white_battleship.png&lt;br /&gt;
| white carrier = icon_white_carrier.png&lt;br /&gt;
| white dreadnought | br dread = icon_white_dreadnought.png&lt;br /&gt;
| white supercarrier = icon_white_supercarrier.png&lt;br /&gt;
| white titan = icon_white_titan.png&lt;br /&gt;
&amp;lt;!-- Brackets for industrial ships --&amp;gt;&lt;br /&gt;
| white mining frigate = icon_white_mining_frigate.png&lt;br /&gt;
| white mining barge| bracket mining barge= icon_white_mining_barge.png&lt;br /&gt;
| white industrial = icon_white_industrial.png&lt;br /&gt;
| white industrial command = icon_white_industrial_command_ship.png&lt;br /&gt;
| white industrial capital = icon_white_industrial_capital.png&lt;br /&gt;
&amp;lt;!-- Brackets for sentry towers/drones/fighters --&amp;gt;&lt;br /&gt;
| white sentry  = icon_bracket_tower.png&lt;br /&gt;
| white drone = icon_bracket_drone.png&lt;br /&gt;
| white sentry drone = icon_bracket_sentry_drone.png&lt;br /&gt;
| white fighter = icon_bracket_fighter.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Red npc brackets --&amp;gt;&lt;br /&gt;
| red capsule = icon_red_capsule.png&lt;br /&gt;
| red shuttle = icon_red_shuttle.png&lt;br /&gt;
| red rookie = icon_red_rookie.png&lt;br /&gt;
| red frigate = icon_red_frigate.png&lt;br /&gt;
| red destroyer = icon_red_destroyer.png&lt;br /&gt;
| red cruiser = icon_red_cruiser.png&lt;br /&gt;
| red battlecruiser = icon_red_battlecruiser.png&lt;br /&gt;
| red battleship = icon_red_battleship.png&lt;br /&gt;
| red carrier = icon_red_carrier.png&lt;br /&gt;
| red dreadnought | br dread = icon_red_dreadnought.png&lt;br /&gt;
| red supercarrier = icon_red_supercarrier.png&lt;br /&gt;
| red titan = icon_red_titan.png&lt;br /&gt;
&amp;lt;!-- Brackets for industrial ships --&amp;gt;&lt;br /&gt;
| red mining frigate = icon_red_mining_frigate.png&lt;br /&gt;
| red mining barge| bracket mining barge= icon_red_mining_barge.png&lt;br /&gt;
| red industrial = icon_red_industrial.png&lt;br /&gt;
| red industrial command = icon_red_industrial_command_ship.png&lt;br /&gt;
| red industrial capital = icon_red_industrial_capital.png&lt;br /&gt;
&amp;lt;!-- Brackets for sentry towers/drones/fighters --&amp;gt;&lt;br /&gt;
| red sentry  = icon_red_tower.png&lt;br /&gt;
| red drone = icon_red_drone.png&lt;br /&gt;
| red sentry drone = icon_red_sentry_drone.png&lt;br /&gt;
| red fighter = icon_red_fighter.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- blue npc brackets --&amp;gt;&lt;br /&gt;
| blue capsule = icon_blue_capsule.png&lt;br /&gt;
| blue shuttle = icon_blue_shuttle.png&lt;br /&gt;
| blue rookie = icon_blue_rookie.png&lt;br /&gt;
| blue frigate = icon_blue_frigate.png&lt;br /&gt;
| blue destroyer = icon_blue_destroyer.png&lt;br /&gt;
| blue cruiser = icon_blue_cruiser.png&lt;br /&gt;
| blue battlecruiser = icon_blue_battlecruiser.png&lt;br /&gt;
| blue battleship = icon_blue_battleship.png&lt;br /&gt;
| blue carrier = icon_blue_carrier.png&lt;br /&gt;
| blue dreadnought | br dread = icon_blue_dreadnought.png&lt;br /&gt;
| blue supercarrier = icon_blue_supercarrier.png&lt;br /&gt;
| blue titan = icon_blue_titan.png&lt;br /&gt;
&amp;lt;!-- Brackets for industrial ships --&amp;gt;&lt;br /&gt;
| blue mining frigate = icon_blue_mining_frigate.png&lt;br /&gt;
| blue mining barge| bracket mining barge= icon_blue_mining_barge.png&lt;br /&gt;
| blue industrial = icon_blue_industrial.png&lt;br /&gt;
| blue industrial command = icon_blue_industrial_command_ship.png&lt;br /&gt;
| blue industrial capital = icon_blue_industrial_capital.png&lt;br /&gt;
&amp;lt;!-- Brackets for sentry towers/drones/fighters --&amp;gt;&lt;br /&gt;
| blue sentry  = icon_blue_tower.png&lt;br /&gt;
| blue drone = icon_blue_drone.png&lt;br /&gt;
| blue sentry drone = icon_blue_sentry_drone.png&lt;br /&gt;
| blue fighter = icon_blue_fighter.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Miscellaneous brackets --&amp;gt;&lt;br /&gt;
| br constellation | bracket constellation = icon_bracket_constellation.png&lt;br /&gt;
| br npc | bracket npc = icon_bracket_npc_indicator.png&lt;br /&gt;
| br region | bracket region = icon_bracket_region.png&lt;br /&gt;
| br solar system | bracket solar system = icon_bracket_solar_system.png&lt;br /&gt;
&amp;lt;!-- Structures and other bracets --&amp;gt;&lt;br /&gt;
| br acceleration gate | bracket acceleration gate = icon_bracet_accelerationgate.png&lt;br /&gt;
| br asteroid | bracket asteroid = Icon_bracet_asteroid.png&lt;br /&gt;
| br asteroid field | bracket asteroid field = Icon_bracet_asteroidfield.png&lt;br /&gt;
| br beacon | bracket beacon = Icon_bracet_beacon.png&lt;br /&gt;
| br billboard | bracket billboard = Icon_bracet_billboard.png&lt;br /&gt;
| br container | bracket container = Icon_bracet_container.png&lt;br /&gt;
| br red container | bracket red container = Icon_bracet_container_red.png&lt;br /&gt;
| br moon | bracket moon = Icon_bracet_moon.png&lt;br /&gt;
| br stargate | bracket stargate = Icon_bracet_stargate.png&lt;br /&gt;
| br station | bracket station = Icon_bracet_station.png&lt;br /&gt;
| br structure | bracket structure = Icon_bracet_structure.png&lt;br /&gt;
| br tower | bracket tower = Icon_bracet_tower.png&lt;br /&gt;
| br force field | bracket force field = Icon_bracet_fircefield.png&lt;br /&gt;
| br wormhole | bracket wormhole = Icon_bracet_wormhole.png&lt;br /&gt;
| br gas cloud | bracket gas cloud = Gas_cloud.png&lt;br /&gt;
| br hackable | bracket hackable = Icon_bracet_hackable.png&lt;br /&gt;
| br agent| bracket agent= Icon_bracet_agent.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Containers&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | container large secure | large secure container = icon_container_large_secure.png&lt;br /&gt;
 | container large | large container = icon_container_large.png&lt;br /&gt;
 | container large green | large green container = icon_container_large_green.png&lt;br /&gt;
 | container large cyan | large cyan container = icon_container_large_cyan.png&lt;br /&gt;
 | container medium secure | medium secure container = icon_container_medium_secure.png&lt;br /&gt;
 | container medium | medium container = icon_container_medium.png&lt;br /&gt;
 | container medium green | medium green container = icon_container_medium_green.png&lt;br /&gt;
 | container medium cyan | medium cyan container = icon_container_medium_cyan.png&lt;br /&gt;
 | container small secure | small secure container = icon_container_small_secure.png&lt;br /&gt;
 | cargo | container small | small container = icon_container_small.png&lt;br /&gt;
 | shiny cargo | container small green | small green container = icon_container_small_green.png&lt;br /&gt;
 | container small cyan | small cyan container = icon_container_small_cyan.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Electronic Warfare&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 |  &lt;br /&gt;
 | w | web | webifier | stasis web | stasis webifier = icon_stasis_webifier_i.png&lt;br /&gt;
 | s | sc | scram | scramble | scrambler | ws | warp scram | warp scrambler = icon_warp_scrambler_i.png&lt;br /&gt;
 | d | disruptor | wd | warp disruptor | point = icon_warp_disruptor_i.png&lt;br /&gt;
 | burst | ecm burst | recm | remote ecm | remote ecm burst = icon_remote_ecm_burst_i.png&lt;br /&gt;
 | j | jam | jamming | ecm = Icon_target_max.png&lt;br /&gt;
 | p | painter | painters | tp | target painter | target painters = icon_target_painter_i.png&lt;br /&gt;
 | v | vamp | vampire | energy vampire = Vamp.png&lt;br /&gt;
 | n | neut | neuts | neutralizer | en | energy neutralizer = icon_energy_neutralizer_i.png&lt;br /&gt;
 | damp | rsd | sensor damp | sensor dampening = icon_remote_sensor_dampening.png&lt;br /&gt;
 | td | track disruptor = icon_track_disruptor_64.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
Factions&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- Empires --&amp;gt;&lt;br /&gt;
 | amarr empire | amarr = Logo_faction_amarr_empire.png&lt;br /&gt;
 | amarr2 | amarr clean = logo_faction_amarr_empire_clean.png&lt;br /&gt;
 | amarr3 | amarr chinese = logo_faction_amarr_empire_chinese.png&lt;br /&gt;
 | amarr4 | amarr shiny = logo_faction_amarr_empire_shiny.png&lt;br /&gt;
 | caldari state | caldari  = Logo_faction_caldari_state.png&lt;br /&gt;
 | caldari2 | caldari clean = Logo_faction_caldari_state_clean.png&lt;br /&gt;
 | caldari3 | caldari chinese = Logo_faction_caldari_state_chinese.png&lt;br /&gt;
 | caldari4 | caldari shiny = logo_faction_caldari_state_shiny.png&lt;br /&gt;
 | gallente federation | gallente = Logo_faction_gallente_federation.png&lt;br /&gt;
 | gallente2 | gallente clean = Logo_faction_gallente_federation_clean.png&lt;br /&gt;
 | gallente3 | gallente chinese = Logo_faction_gallente_federation_chinese.png&lt;br /&gt;
 | gallente4 | gallente shiny = logo_faction_gallente_federation_shiny.png&lt;br /&gt;
 | minmatar republic | minmatar = Logo_faction_minmatar_republic.png&lt;br /&gt;
 | minmatar2 | minmatar clean = Logo_faction_minmatar_republic_clean.png&lt;br /&gt;
 | minmatar3 | minmatar chinese = Logo_faction_minmatar_republic_chinese.png&lt;br /&gt;
 | minmatar4 | minmatar shiny = logo_faction_minmatar_republic_shiny.png&lt;br /&gt;
 | jove empire | jove = Logo_faction_jove_empire.png&lt;br /&gt;
&amp;lt;!-- Governments --&amp;gt;&lt;br /&gt;
 | ammatar mandate | ammatar = logo_faction_ammatar_mandate.png&lt;br /&gt;
 | khanid kingdom | khanid = logo_faction_khanid_kingdom.png&lt;br /&gt;
 | thukker tribe | thukker = logo_faction_thukker_tribe.png&lt;br /&gt;
 | sansha&amp;#039;s nation | sansha = logo_faction_sanshas_nation.png&lt;br /&gt;
&amp;lt;!-- Institutions --&amp;gt;&lt;br /&gt;
 | concord assembly | concord = logo_faction_concord_assembly.png&lt;br /&gt;
 | the interbus | interbus = logo_faction_the_interbus.png&lt;br /&gt;
 | the servant sisters of eve | servant sisters of eve | servant sisters | sisters of eve | sisters = logo_faction_sisters_of_eve.png&lt;br /&gt;
 | the society of conscious thought | society of conscious thought | society = logo_faction_the_society.png&lt;br /&gt;
&amp;lt;!-- Coalitions --&amp;gt;&lt;br /&gt;
 | the syndicate | syndicate = logo_faction_the_syndicate.png&lt;br /&gt;
 | outer ring excavations | ore = logo_faction_outer_ring_excavations.png&lt;br /&gt;
 | mordu&amp;#039;s legion | mordu = logo_faction_mordus_legion.png&lt;br /&gt;
&amp;lt;!-- Cartels --&amp;gt;&lt;br /&gt;
 | angel cartel | angels = logo_faction_angel_cartel.png&lt;br /&gt;
 | guristas pirates | guristas = logo_faction_guristas_pirates.png&lt;br /&gt;
 | serpentis corporation | serpentis = logo_faction_serpentis.png&lt;br /&gt;
 | blood raider covenant | blood raiders | covenant = logo_faction_the_blood_raider_covenant.png&lt;br /&gt;
&amp;lt;!-- Ancient cultures --&amp;gt;&lt;br /&gt;
 | drifter | drifters = logo faction drifters.png&lt;br /&gt;
 | trig | triglavian | triglavians | triglavian collective = Logo_faction_triglavian_collective.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Fittings &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | cpu = icon_cpu.png&lt;br /&gt;
 | pg | powergrid | power grid = icon_powergrid.png&lt;br /&gt;
 | range = Icon_target_range.png&lt;br /&gt;
 | falloff = Icon_falloff_mod.png&lt;br /&gt;
 | sig = Icon_ship_sig.png&lt;br /&gt;
 | vel | velocity = Icon_velocity.png&lt;br /&gt;
 | shield = Icon_shield.png&lt;br /&gt;
 | armor = Icon_armor.png&lt;br /&gt;
 | hull = icon_hull.png&lt;br /&gt;
 | capacity = Icon_capacity.png&lt;br /&gt;
 | sensor resolution | sensor res | remote sensor booster | remote sebo | rsb = Icon_sensor_resolution.png&lt;br /&gt;
 | target = Icon_target_max.png&lt;br /&gt;
 | inertia = Icon_inertia.png&lt;br /&gt;
 | align | align time = icon_align_time.png&lt;br /&gt;
 | time | warp time = icon warp time.png&lt;br /&gt;
 | warp speed = icon_warp_speed.png&lt;br /&gt;
 | volume | vol = Icon_volume.png&lt;br /&gt;
 | tracking | track = Icon_tracking.png&lt;br /&gt;
 | turret | tur = icon_turret.png&lt;br /&gt;
 | turret new | new turret = icon_gunnery_turret.png&lt;br /&gt;
 | missile | mis = icon_torpedoes.png&lt;br /&gt;
 | missile new | new missile = icon_missiles.png&lt;br /&gt;
 | alpha | turret alpha = icon_turret_volley.png&lt;br /&gt;
 | burst | volley | missile burst | missile volley | missile burst = icon_burst.png&lt;br /&gt;
 | drones = icon_drones.png&lt;br /&gt;
 | armour repairer | armor repairer | armour repair | armor repair = icon_armor_repairer_i.png‎ &lt;br /&gt;
 | shield booster = icon_shield_glow.png&lt;br /&gt;
 | hull repairer | structure repairer | hull repair | structure repair = icon_hull_repairer_i.png&lt;br /&gt;
 | high slot | hislot | hi slot | slot high | slot hi | fit high | fit hi = icon_fit_high.png&lt;br /&gt;
 | medium slot | midslot | mid slot | med slot | slot medium | slot mid | fit medium | fit mid = icon_fit_medium.png&lt;br /&gt;
 | low slot | lowslot | loslot | lo slot | slot low | slot lo | fit low | fit lo = icon_fit_low.png&lt;br /&gt;
 | rig slot | rigslot | slot rig | fit rig = icon_fit_rig.png&lt;br /&gt;
 | drone slot | droneslot | slot drone | fit drone = icon_fit_drone.png&lt;br /&gt;
 | resource slot | resslot | res slot | slot resource | slot res | fit resource | fit res = icon_fit_resource.png&lt;br /&gt;
 | fitting browser | fit browser = icon_fit_browser.png&lt;br /&gt;
 | fitting skins | skins | skin | fit skin | fit skins = icon_fit_skins.png&lt;br /&gt;
 | fitting cargo hold | fitting cargo | fit cargo | fit hold | hold | cargo | cargo hold = icon_fit_cargo.png&lt;br /&gt;
 | fitting dps | fit dps = icon_fit_dps.png&lt;br /&gt;
 | fitting alpha | fit alpha = icon_fit_alpha.png&lt;br /&gt;
 | fitting skills | fit skills | fitting skill | fit skill = icon_fit_skills.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Interbus Ship Identification System (ISIS)&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!-- ISIS faction icons --&amp;gt;&lt;br /&gt;
| isis amarr | isis amarr empire = isis_amarr.png&lt;br /&gt;
| isis angel | isis angel cartel = isis_angel.png&lt;br /&gt;
| isis blood | isis blood raiders = isis_blood_raiders.png&lt;br /&gt;
| isis caldari | isis caldari state = isis_caldari.png&lt;br /&gt;
| isis gallente | isis gallente federation = isis_gallente.png&lt;br /&gt;
| isis guristas | isis guristas pirates = isis_guristas.png&lt;br /&gt;
| isis minmatar | isis minmatar republic = isis_minmatar.png&lt;br /&gt;
| isis mordu | isis mordus | isis mordu&amp;#039;s legion = isis_mordus.png&lt;br /&gt;
| isis ore | isis o.r.e. | isis outer ring excavations = isis_ore.png&lt;br /&gt;
| isis sansha | isis sanshas | isis sansha&amp;#039;s nation = isis_sansha.png&lt;br /&gt;
| isis serpentis | isis serpentis corporation = isis_serpentis.png&lt;br /&gt;
| isis soe | isis sisters | isis sisters of eve = isis_soe.png&lt;br /&gt;
| isis triglavian | isis triglavian collective = isis_triglavian.png&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- ISIS icons --&amp;gt;&lt;br /&gt;
| isis = ISIS.png&lt;br /&gt;
| isis armor | isis armour = Icon ISIS defense armor.png&lt;br /&gt;
| isis attack = Icon ISIS attack.png&lt;br /&gt;
| isis combat = Icon ISIS Combat.png&lt;br /&gt;
| isis disruption = Icon ISIS Disruption.png&lt;br /&gt;
| isis ecm = Icon ISIS Ecm.png&lt;br /&gt;
| isis energy destabilization | isis neut | isis vamp | isis ed = Icon ISIS Energydestabilization.png&lt;br /&gt;
| isis exploration = Icon ISIS Exploration.png&lt;br /&gt;
| isis hauling = Icon ISIS Hauling.png&lt;br /&gt;
| isis harvesting | isis resource harvesting = Icon ISIS Resourceharvesting.png&lt;br /&gt;
| isis dampening | isis sensor dampening | isis sd = Icon ISIS Sensordampening.png&lt;br /&gt;
| isis shield = Icon ISIS defense Shields.png&lt;br /&gt;
| isis dual tanked | isis shield and armor | isis shield and armour = Icon ISIS defense Shieldsarmor.png&lt;br /&gt;
| isis web | isis webifying | isis stasis webifying = Icon ISIS Stasiswebifying.png&lt;br /&gt;
| isis support = Icon ISIS Support.png&lt;br /&gt;
| isis tackling = Icon ISIS Tackling.png&lt;br /&gt;
| isis tp| painting | isis target painting = Icon ISIS Targetpainting.png&lt;br /&gt;
| isis tracking disruption | isis td = Icon ISIS Trackingdisruption.png&lt;br /&gt;
| isis warp | warp prevention | isis point | isis scram | isis bubble = Icon ISIS Warpprevention.png&lt;br /&gt;
&amp;lt;!-- ISIS weapon and size icons --&amp;gt;&lt;br /&gt;
| isis hybrids | isis hybrid turrets = Icon ISIS weapon Hybridturrets.png&lt;br /&gt;
| isis lasers | isis energy turrets = Icon ISIS weapon Energyturrets.png&lt;br /&gt;
| isis missiles | isis missile launchers = Icon ISIS weapon Missiles.png&lt;br /&gt;
| isis projectiles | isis projectile turrets = Icon ISIS weapon Projectileturrets.png&lt;br /&gt;
| isis drones = Icon ISIS weapon Drones.png&lt;br /&gt;
| isis xl | isis extra large = Icon ISIS size Xlarge.png&lt;br /&gt;
| isis l | isis large = Icon ISIS size Large.png&lt;br /&gt;
| isis m | isis medium = Icon ISIS size Medium.png&lt;br /&gt;
| isis s | isis small = Icon ISIS size Small.png&lt;br /&gt;
&amp;lt;!-- ISIS ship icons --&amp;gt;&lt;br /&gt;
| isis bc | isis battlecruiser = isis_battlecruiser.png&lt;br /&gt;
| isis bs | isis battleship = isis_battleship.png&lt;br /&gt;
| isis cap | isis capital = isis_capital.png&lt;br /&gt;
| isis pod | isis capsule = isis_capsule.png&lt;br /&gt;
| isis c | isis cr | isis cruiser = isis_cruiser.png&lt;br /&gt;
| isis d | isis destroyer = isis_destroyer.png&lt;br /&gt;
| isis fr | isis freighter = isis_freighter.png&lt;br /&gt;
| isis f | isis frigate = isis_frigate.png&lt;br /&gt;
| isis indy | isis industrial = isis_industrial.png&lt;br /&gt;
| isis industrial command | isis industrial command ship = isis_industrialcommand.png&lt;br /&gt;
| isis barge | isis mining barge = isis_miningbarge.png&lt;br /&gt;
| isis mining frigate = isis_miningfrigate.png&lt;br /&gt;
| isis rookie | isis rookie ship = isis_rookie.png&lt;br /&gt;
| isis shuttle = isis_shuttle.png&lt;br /&gt;
| isis super | isis super capital = isis_supercapital.png&lt;br /&gt;
| isis carrier | super carrier = isis_supercarrier.png&lt;br /&gt;
| isis titan = isis_titan.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Interface&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | wallet = icon_wallet.png&lt;br /&gt;
 | bounty office = icon_bounties.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Miscellaneous &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | x | red x | large red x = icon_large_red_x.png&lt;br /&gt;
 | check | green check | large green check = icon_large_green_check.png&lt;br /&gt;
 | tick = Tick.png&lt;br /&gt;
 | cross = Cross.png&lt;br /&gt;
 | small info = Small_Info.png&lt;br /&gt;
 | constellation = icon_constellation.png&lt;br /&gt;
 | corporation | alliance = icon_corporation.png&lt;br /&gt;
 | orbit = icon_orbit.png&lt;br /&gt;
 | chat = icon talking.png&lt;br /&gt;
 | mail glow | mail glowing | glowing mail = icon_mail_glow.png&lt;br /&gt;
 | ccp = icon_ccp.png&lt;br /&gt;
 | windows | win = icon_os_windows.png&lt;br /&gt;
 | macintosh | mac = icon_os_macintosh.png&lt;br /&gt;
 | linux = icon_os_linux.png&lt;br /&gt;
 | mumble = icon_mumble.png&lt;br /&gt;
 | slack = icon_slack.png&lt;br /&gt;
 | isk | ISK | interstellar kredits | inter stellar kredits | money | coins = icon_money.png&lt;br /&gt;
 | bounty | bounties = icon_bounty.png&lt;br /&gt;
 | dice | d6 = icon_dice.png&lt;br /&gt;
 | pin = icon_pin.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Ore, minerals and ice &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | concentrated veldspar | dense veldspar | veldspar = ore_veldspar.png&lt;br /&gt;
 | condensed scordite | massive scordite | scordite = ore_scordite.png&lt;br /&gt;
 | solid pyroxeres | viscous pyroxeres | pyroxeres = ore_pyroxeres.png&lt;br /&gt;
 | azure plagioclase | rich plagioclase | plagioclase = ore_plagioclase.png&lt;br /&gt;
 | silvery omber | golden omber | omber = ore_omber.png&lt;br /&gt;
 | luminous kernite | fiery kernite | kernite = ore_kernite.png&lt;br /&gt;
 | pure jaspet | pristine jaspet | jaspet = ore_jaspet.png&lt;br /&gt;
 | vivid hemorphite | radiant hemorphite | hemorphite = ore_hemorphite.png&lt;br /&gt;
 | vitric hedbergite | glazed hedbergite | hedbergite = ore_hedbergite.png&lt;br /&gt;
 | iridescent gneiss | prismatic gneiss | gneiss = ore_gneiss.png&lt;br /&gt;
 | onyx ochre | obsidian ochre | dark ochre = ore_dark ochre.png&lt;br /&gt;
 | bright spodumain | gleaming spodumain | spodumain = ore_spodumain.png&lt;br /&gt;
 | sharp crokite | crystalline crokite | crokite = ore_crokite.png&lt;br /&gt;
 | triclinic bistot | monoclinic bistot | bistot = ore_bistot.png&lt;br /&gt;
 | crimson arkonor | prime arkonor | arkonor = ore_arkonor.png&lt;br /&gt;
 | magma mercoxit | vitreous mercoxit | mercoxit = ore_mercoxit.png&lt;br /&gt;
 | tritanium = mineral_tritanium.png&lt;br /&gt;
 | pyerite = mineral_pyerite.png&lt;br /&gt;
 | mexallon = mineral_mexallon.png&lt;br /&gt;
 | isogen = mineral_isogen.png&lt;br /&gt;
 | nocxium = mineral_nocxium.png&lt;br /&gt;
 | megacyte = mineral_megacyte.png&lt;br /&gt;
 | zydrine = mineral_zydrine.png&lt;br /&gt;
 | morphite = mineral_morphite.png&lt;br /&gt;
 | water | heavy water = mineral_heavy_water.png&lt;br /&gt;
 | helium | helium isotopes = mineral_helium_isotopes.png&lt;br /&gt;
 | hydrogen | hydrogen isotopes = mineral_hydrogen_isotopes.png&lt;br /&gt;
 | ozone | liquid ozone = mineral_liquid_ozone.png&lt;br /&gt;
 | nitrogen | nitrogen isotopes = mineral_nitrogen_isotopes.png&lt;br /&gt;
 | oxygen | oxygen isotopes = mineral_oxygen_isotopes.png&lt;br /&gt;
 | strontium | strontium clathrates = mineral_strontium_clathrates.png&lt;br /&gt;
 | blue ice | thick blue ice = ice_blue_ice.png&lt;br /&gt;
 | clear icicle | enriched clear icicle = ice_clear_icicle.png&lt;br /&gt;
 | glacial mass | smooth glacial mass = ice_glacial_mass.png&lt;br /&gt;
 | white glaze | pristine white glaze = ice_white_glaze.png&lt;br /&gt;
 | dark glitter = ice_dark_glitter.png&lt;br /&gt;
 | gelidus = ice_gelidus.png&lt;br /&gt;
 | glare crust = ice_glare_crust.png&lt;br /&gt;
 | krystallos = ice_krystallos.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Overview tags&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| tag check = Overview-BoxChecked9.gif&lt;br /&gt;
| tag uncheck = ColorTagBG-Grey.gif&lt;br /&gt;
| tag war = ColorTag-StarRed9.gif&lt;br /&gt;
| tag war militia = ColorTag-StarOrange9.gif&lt;br /&gt;
| tag fleetmember | tag fleet member | tag fleet = ColorTag-FleetMember9.gif&lt;br /&gt;
| tag corporation member | tag corporation | tag corp = ColorTag-StarGreen9.gif&lt;br /&gt;
| tag alliance | tag ally = ColorTag-StarBlue9.gif &amp;lt;!-- same as war ally --&amp;gt;&lt;br /&gt;
| tag excellent standing | tag excellent | tag 10 = ColorTag-PlusDarkBlue9.gif&lt;br /&gt;
| tag good standing | tag good | tag 5 = ColorTag-PlusLightBlue9.gif&lt;br /&gt;
| tag outlaw = ColorTag-SkullOrange9.gif&lt;br /&gt;
| tag criminal = ColorTag-SkullRedBlack9.gif&lt;br /&gt;
| tag suspect = ColorTag-SkullYellowBlack9.gif&lt;br /&gt;
| tag limited engagement | tag limited | tag le = ColorTag-SkullTurquoise9.gif&lt;br /&gt;
| tag kill right | tag kill = ColorTag-CrosshairOrange9.gif&lt;br /&gt;
| tag terrible | tag -10 = ColorTag-MinusRed9.gif&lt;br /&gt;
| tag bad | tag -5 = ColorTag-MinusOrange9.gif&lt;br /&gt;
| tag militia | tag militia ally = ColorTag-StarPurple9.gif&lt;br /&gt;
| tag war ally = ColorTag-StarBlue9.gif &amp;lt;!-- Same as alliance --&amp;gt;&lt;br /&gt;
| tag security below zero | tag below zero | tag pirate = ColorTag-SkullYellow9.gif&lt;br /&gt;
| tag neutral standing | tag neutral = ColorTag-Neutral.gif&lt;br /&gt;
| tag interactable | tag agent = ColorTag-ChatBlue9.gif&lt;br /&gt;
| tag bounty = ColorTag-SkullBlack9.gif&lt;br /&gt;
| tag no standing | tag no = ColorTag-Neutral.gif&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Overview backgrounds&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
| bg red = ColorTagBG-Red.gif&lt;br /&gt;
| bg orange = ColorTagBG-Orange.gif&lt;br /&gt;
| bg purple&lt;br /&gt;
| bg purple dark = ColorTagBG-PurpleDark.gif&lt;br /&gt;
| bg purple light = ColorTagBG-PurpleLight.gif&lt;br /&gt;
| bg green&lt;br /&gt;
| bg green dark = ColorTagBG-GreenDark.gif&lt;br /&gt;
| bg blue&lt;br /&gt;
| bg blue dark = ColorTagBG-BlueDark.gif&lt;br /&gt;
| bg blue light = ColorTagBG-BlueLight.gif&lt;br /&gt;
| bg yellow = ColorTagBG-Yellow.gif&lt;br /&gt;
| bg black = ColorTagBG-Black.gif&lt;br /&gt;
| bg grey = ColorTagBG-Grey.gif&lt;br /&gt;
| bg white = ColorTagBG-White.gif&lt;br /&gt;
| bg turquoise&lt;br /&gt;
| bg turquoise dark = ColorTagBG-DarkTurquoise.gif&lt;br /&gt;
| bg turquoise light = ColorTagBG-Turquoise.gif&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Ships &amp;amp; NPC &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | micro | micro target | drone = icon_target_drone.png&lt;br /&gt;
 | small | small target | frigate = icon_target_frigate.png&lt;br /&gt;
 | destroyer | destroyer target | destroyer = icon_target_destroyer.png&lt;br /&gt;
 | medium | medium target | cruiser = icon_target_cruiser.png&lt;br /&gt;
 | battlecruiser | battlecruiser target | battlecruiser = icon_target_battlecruiser.png&lt;br /&gt;
 | large | large target | battleship = icon_target_battleship.png&lt;br /&gt;
 | sentry | tower | sentry tower = icon_target_tower.png&lt;br /&gt;
 | industrial | industrial target = icon_target_industrial.png&lt;br /&gt;
 | industrial2 | industrial target2 = icon_target_industrial2.png&lt;br /&gt;
 | freighter| freighter target = icon_target_freighter.png&lt;br /&gt;
 | carrier | carrier target = Icon_target_carrier.png&lt;br /&gt;
 | supercapital | supercapital target = Icon_target_supercapital.png&lt;br /&gt;
 | fighter target = Icon_target_fighter.png&lt;br /&gt;
 | small neutral | small neutral npc | small neutral ship = icon_small_neutral_ship.png&lt;br /&gt;
 | medium neutral | medium neutral npc | medium neutral ship = icon_medium_neutral_ship.png&lt;br /&gt;
 | large neutral | large neutral npc | large neutral ship = icon_large_neutral_ship.png&lt;br /&gt;
 | small ship | small player | small player ship = icon_small_ship.png&lt;br /&gt;
 | medium ship | medium player | medium player ship = icon_medium_ship.png&lt;br /&gt;
 | large ship | large player | large player ship = icon_large_ship.png&lt;br /&gt;
 | capital ship | capital player | capital player ship = icon_capital_ship.png&lt;br /&gt;
 | industrial ship | industrial player ship | large industrial ship | large industrial player ship = icon_large_industrial_ship.png&lt;br /&gt;
 | fb | fighter | fighters | bomber | bombers | fighter bombers = icon_drone_bandwith.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
  Resists &amp;amp; Damages &lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | em resist | em resists | electromagnetic resists = icon_resist_em.png&lt;br /&gt;
 | th resist | th resists | thermal resist | thermal resists | thermic resist | thermic resists = icon_resist_therm.png&lt;br /&gt;
 | ex resist | ex resists | explosive resist | explosive resists = icon_resist_exp.png&lt;br /&gt;
 | ki resist | ki resists | kinetic resist | kinetic resists = icon_resist_kin.png&lt;br /&gt;
 | em damage | electromagnetic damage = icon_damage_em.png&lt;br /&gt;
 | th damage | thermal damage | thermic damage= icon_damage_therm.png&lt;br /&gt;
 | ex damage | explosive damage = icon_damage_exp.png&lt;br /&gt;
 | ki damage | kinetic damage = icon_damage_kin.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  Timers&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | timer booster = icon_timer_booster.png&lt;br /&gt;
 | timer pvp | timer capsuleer = icon_timer_capsuleer.png&lt;br /&gt;
 | timer criminal | timer gcc = icon_timer_criminal.png&lt;br /&gt;
 | timer jump activation = icon_timer_jump_activation.png&lt;br /&gt;
 | timer jump fatigue = icon_timer_jump_fatigue.png&lt;br /&gt;
 | timer le | timer limited | timer limited engagement = icon_timer_limited_engagement.png&lt;br /&gt;
 | timer npc | timer non-capsuleer = icon_timer_non-capsuleer.png&lt;br /&gt;
 | timer suspect = icon_timer_suspect.png&lt;br /&gt;
 | timer weapon | timer weapons = icon_timer_weapons.png&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
  User Interface&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 | fw | faction warfare | factional warfare = icon_fw.png&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&lt;br /&gt;
   Weapons&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
 &amp;lt;!-- Beam lasers --&amp;gt;&lt;br /&gt;
 | beam xl | beam laser xl | xl beam | xl beam laser = icon_turret_beam_xl.png&lt;br /&gt;
 | beam large | beam laser large | large beam | large beam laser = icon_turret_beam_large.png&lt;br /&gt;
 | beam medium | beam laser medium | medium beam | medium beam laser = icon_turret_beam_medium.png&lt;br /&gt;
 | beam small | beam laser small | small beam | small beam laser = icon_turret_beam_small.png&lt;br /&gt;
  &amp;lt;!-- Pulse lasers --&amp;gt;&lt;br /&gt;
 | pulse xl | pulse laser xl | xl pulse | xl pulse laser = icon_turret_pulse_xl.png&lt;br /&gt;
 | pulse large | pulse laser large | large pulse | large pulse laser = icon_turret_pulse_large.png&lt;br /&gt;
 | pulse medium | pulse laser medium | medium pulse | medium pulse laser = icon_turret_pulse_medium.png&lt;br /&gt;
 | pulse small | pulse laser small | small pulse | small pulse laser = icon_turret_pulse_small.png&lt;br /&gt;
  &amp;lt;!-- Railguns --&amp;gt;&lt;br /&gt;
 | railgun xl | xl railgun = icon_turret_railgun_xl.png&lt;br /&gt;
 | railgun large | large railgun = icon_turret_railgun_large.png&lt;br /&gt;
 | railgun medium | medium railgun = icon_turret_railgun_medium.png&lt;br /&gt;
 | railgun small | small railgun = icon_turret_railgun_small.png&lt;br /&gt;
  &amp;lt;!-- Blasters --&amp;gt;&lt;br /&gt;
 | blaster xl | xl blaster = icon_turret_blaster_xl.png&lt;br /&gt;
 | blaster large | large blaster = icon_turret_blaster_large.png&lt;br /&gt;
 | blaster medium | medium blaster = icon_turret_blaster_medium.png&lt;br /&gt;
 | blaster small | small blaster = icon_turret_blaster_small.png&lt;br /&gt;
  &amp;lt;!-- Artillery --&amp;gt;&lt;br /&gt;
 | artillery xl | xl artillery = icon_turret_artillery_xl.png&lt;br /&gt;
 | artillery large | large artillery = icon_turret_artillery_large.png&lt;br /&gt;
 | artillery medium | medium artillery = icon_turret_artillery_medium.png&lt;br /&gt;
 | artillery small | small artillery = icon_turret_artillery_small.png&lt;br /&gt;
  &amp;lt;!-- Autocannons --&amp;gt;&lt;br /&gt;
 | autocannon xl | xl autocannon = icon_turret_autocannon_xl.png&lt;br /&gt;
 | autocannon large | large autocannon = icon_turret_autocannon_large.png&lt;br /&gt;
 | autocannon medium | medium autocannon = icon_turret_autocannon_medium.png&lt;br /&gt;
 | autocannon small | small autocannon = icon_turret_autocannon_small.png&lt;br /&gt;
 &amp;lt;!-- Missiles --&amp;gt;&lt;br /&gt;
 | citadel torpedo | citadel torpedo missile | missile citadel torpedo = icon_missiles_citadel_torpedo.png&lt;br /&gt;
 | citadel cruise | citadel cruise missile | missile citadel cruise = icon_missiles_citadel_cruise.png&lt;br /&gt;
 | torpedo | torpedo missile | missile torpedo = Icon torpedoes.png&lt;br /&gt;
 | cruise missile | missile cruise = icon_missiles_cruise.png&lt;br /&gt;
 | heavy assault | heavy assault missile | missile heavy assault = icon_missiles_heavy_assault.png&lt;br /&gt;
 | heavy missile | missile heavy = icon_missiles_heavy.png&lt;br /&gt;
 | rapid heavy | rapid heavy missile | missile heavy rapid = icon_missiles_heavy_rapid.png&lt;br /&gt;
 | light missile | missiles light = icon_missiles_light.png&lt;br /&gt;
 | rapid light | rapid light missile | missile light rapid&lt;br /&gt;
 | rocket | missile rocket = icon_missiles_rocket.png&lt;br /&gt;
&amp;lt;!-- Default --&amp;gt;&lt;br /&gt;
 | #default = {{{1}}}&lt;br /&gt;
}}|{{#switch: {{{2|}}} | = 32 | #default = {{{2}}}}}px|{{#switch: {{{3|}}} |  = link= | #default = {{{3}}}}}]]&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;{{deprecated}}{{note|Due to the way pages are loaded and cached, heavy use of this template causes massive loading times and issues so it&amp;#039;s not recommended to be used. Just use regular image links, see [[Icons]] for a list of icon-images.}}&lt;br /&gt;
{{documentation}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>TurnWiki&gt;Cassiel Seraphim</name></author>
	</entry>
</feed>