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	<id>https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Buzz_Kill</id>
	<title>Buzz Kill - История изменений</title>
	<link rel="self" type="application/atom+xml" href="https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Buzz_Kill"/>
	<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=Buzz_Kill&amp;action=history"/>
	<updated>2026-05-22T21:43:18Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
	<generator>MediaWiki 1.43.0</generator>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=Buzz_Kill&amp;diff=2854&amp;oldid=prev</id>
		<title>Taz: 1 версия импортирована</title>
		<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=Buzz_Kill&amp;diff=2854&amp;oldid=prev"/>
		<updated>2021-09-13T13:16:13Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 13:16, 13 сентября 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Taz</name></author>
	</entry>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=Buzz_Kill&amp;diff=2853&amp;oldid=prev</id>
		<title>TurnWiki&gt;Eva Skye: /* Loot, Salvage and Bounty */</title>
		<link rel="alternate" type="text/html" href="https://turn-guild.ru/wiki/index.php?title=Buzz_Kill&amp;diff=2853&amp;oldid=prev"/>
		<updated>2021-09-09T00:19:03Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Loot, Salvage and Bounty&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NPCTableCSS}}{{MissionLinks}}&lt;br /&gt;
&lt;br /&gt;
{{Missiondetails&lt;br /&gt;
|Level=4&lt;br /&gt;
|Type= Encounter&lt;br /&gt;
|Objective= &lt;br /&gt;
|Faction1= Angel Cartel&lt;br /&gt;
|DamageToDeal= &lt;br /&gt;
|DamageToResist=&lt;br /&gt;
|WebPoint= Elite frigates&lt;br /&gt;
|EWAR= Target painters, Webs&lt;br /&gt;
|ShipSizeLimit=&lt;br /&gt;
|ShipSuggestion= &lt;br /&gt;
|Rewards= &lt;br /&gt;
|Extra= &lt;br /&gt;
}}&lt;br /&gt;
{{MissionBriefing&lt;br /&gt;
|We have reports of a strange Angel fleet massing in a nearby system. The reports say they&amp;#039;re all small ships, but I&amp;#039;m not sure if I&amp;#039;d trust that. I need a pilot to round up some mates and go take them out. You game?  &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Video: [[https://youtu.be/A-nEl4l1wYM Ishtar blitz]], [[https://youtu.be/cngQij0H3nI Cerberus]], [[https://www.youtube.com/watch?v=eDk-x2IPXJA Dominix]], [[https://youtu.be/Kt83qk2sow8 Gila] 2021-04-23]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Single ungated pocket.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Tips:&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
*Snipers can warp [fleet] at range. All groups and spawns will auto-aggro.&lt;br /&gt;
*Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro.&lt;br /&gt;
*The last Hostile killed of a ship class triggers the next spawn unless marked otherwise.&lt;br /&gt;
*Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast.&lt;br /&gt;
*The Frigate spawn may not show up.&lt;br /&gt;
*Mission is flagged completed after you have killed the last Battleship.&lt;br /&gt;
*As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries.&lt;br /&gt;
*The naming convention under the Overview for &amp;#039;&amp;#039;Type&amp;#039;&amp;#039; and &amp;#039;&amp;#039;Name&amp;#039;&amp;#039; are swapped. This results in &amp;#039;&amp;#039;Angel Destroyer&amp;#039;&amp;#039; being seen as the default name, instead of &amp;#039;&amp;#039;Gistior Seizer&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039; Optional Approach:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Use Micro Jump Drive as it&amp;#039;s much easier to take everything out from a distance.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blitz:&amp;#039;&amp;#039;&amp;#039; &lt;br /&gt;
* Kill the initial group, ignore the elite frigates, and focus on the reinforcement wave (triggered by the frigate). &lt;br /&gt;
* You may want to kill some or all of the elite cruisers and battlecruisers to reduce incoming damage.&lt;br /&gt;
* Kill the disruptor frigates and all the battleships, done.&lt;br /&gt;
&lt;br /&gt;
Spawn triggers need to be verified and confirmed.&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Initial defenders (25 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|5|Angel Assault Cruiser|trigger = Last one triggers wave 1 on death}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Wave 1 (5-50 km)}}&lt;br /&gt;
{{NPCTableRow|Frigate|1|Angel Frigate|ewar = Web| trigger = Triggers frigate wave}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|4|Angel Assault Frigate|ewar = TP| trigger = Triggers backup wave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Backup wave (10 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|trigger = Triggers assault frigate wave 1}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|2|Angel Assault Cruiser}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Assault frigate wave 1 (5 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|trigger = Triggers assault frigate wave 2}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Assault frigate wave 2 (30 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|3|Arch Gistii Rufian/Nomad}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Frigate wave (45 km)}}&lt;br /&gt;
{{NPCTableRow|Frigate|3|Angel Frigate|trigger = Triggers assault cruiser wave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Assault cruiser wave (30 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|4|Arch Gistum Centurion/Phalanx|trigger = Triggers battlecruiser wave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Battlecruiser wave (15 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|4|Angel Assault Cruiser}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|5|Angel Battlecruiser|trigger = Triggers destroyer wave}}&lt;br /&gt;
|}&lt;br /&gt;
(trigger not verified; others report trigger being the last cruiser)&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Destroyer wave (80 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|4|Angel Frigate|ewar = Web|point = yes}}&lt;br /&gt;
{{NPCTableRow|Destroyer|3|Angel Destroyer}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|4|Angel Cruiser|trigger = Triggers the battleship wave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Battleship wave (6 km)}}&lt;br /&gt;
{{NPCTableRow|Battleship|4|Angel Battleship|ewar = TP|trigger = Mission target}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Loot, Salvage and Bounty==&lt;br /&gt;
Loot: 1-5 mil&amp;lt;br&amp;gt;&lt;br /&gt;
Salvage: 1.4 mil&amp;lt;br&amp;gt;&lt;br /&gt;
Bounty: 10 mil&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Missionrelated}}&lt;br /&gt;
[[Category:Mission reports]]&lt;/div&gt;</summary>
		<author><name>TurnWiki&gt;Eva Skye</name></author>
	</entry>
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