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	<id>https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=Shipyard_Theft_%28Angel_Cartel%29</id>
	<title>Shipyard Theft (Angel Cartel) - История изменений</title>
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	<updated>2026-04-06T08:56:57Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=Shipyard_Theft_(Angel_Cartel)&amp;diff=4318&amp;oldid=prev</id>
		<title>Taz: 1 версия импортирована</title>
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		<updated>2021-09-13T13:23:56Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 13:23, 13 сентября 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Taz</name></author>
	</entry>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=Shipyard_Theft_(Angel_Cartel)&amp;diff=4317&amp;oldid=prev</id>
		<title>TurnWiki&gt;Eric Hunt: /* 2nd pocket */</title>
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		<updated>2021-02-04T15:25:41Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;2nd pocket&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NPCTableCSS}}{{MissionLinks}}&lt;br /&gt;
&lt;br /&gt;
{{Missiondetails&lt;br /&gt;
|Name= Shipyard Theft&lt;br /&gt;
|Level= 4&lt;br /&gt;
|Type= Deadspace Encounter&lt;br /&gt;
|Objective= Acquire: 5x Small Sealed Cargo Containers and return them to your agent (50.0m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;)&lt;br /&gt;
|Faction= Angel Cartel&lt;br /&gt;
|Faction1= Serpentis&lt;br /&gt;
|Faction2= &lt;br /&gt;
|Faction3= &lt;br /&gt;
|Faction4= &lt;br /&gt;
|DamageToDeal={{Damagetype|Ex|Kin}}&lt;br /&gt;
|DamageToDeal1=&lt;br /&gt;
|DamageToDeal2=&lt;br /&gt;
|DamageToDeal3=&lt;br /&gt;
|DamageToDeal4=&lt;br /&gt;
|DamageToResist={{Damagetype|Ex|Kin}}&lt;br /&gt;
|DamageToResist1=&lt;br /&gt;
|DamageToResist2=&lt;br /&gt;
|DamageToResist3=&lt;br /&gt;
|DamageToResist4=&lt;br /&gt;
|WebPoint= Viper/Webifier&lt;br /&gt;
|EWAR= Dampening&lt;br /&gt;
|ShipSizeLimit= &lt;br /&gt;
|ShipSuggestion= Sleipnir, Golem, CNR, Raven, Dominix, Maelstrom&lt;br /&gt;
|Rewards= &lt;br /&gt;
|StandingLoss= &lt;br /&gt;
|Extra= Gist Cherubim does {{Damagetype|Em|}} damage&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{MissionBriefing&lt;br /&gt;
|I&amp;#039;m glad you made your way here, ,Character&amp;gt;. We had an amazing breach of security earlier today when a band of Angel Cartel agents managed to infiltrate one of our shipyards and steal some very valuable equipment from its compounds. We&amp;#039;ve tracked them down to a Cartel supply depot in Ysiette, where they have set up a defensive perimeter in preparation for an attack. I know this might be a difficult assignment for you, Bluddenguttz, but it&amp;#039;s vital that we retrieve the stolen goods from those thieving vermin.&lt;br /&gt;
&lt;br /&gt;
Our spies tell us that the equipment we&amp;#039;re looking for is located in one of their storage facilities in the depot, still in its sealed container. Don&amp;#039;t hesitate to destroy the structure, in order to retrieve the goods. And you can keep anything extra you find there. Good luck. &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
No Hostiles at initial gate.&lt;br /&gt;
&lt;br /&gt;
=== 1st pocket ===&lt;br /&gt;
All spawns are quite close and vaguely in a semi-circle. Multiple spawns aggro if you try to use drones. (Can use drones if you pull the groups away from the circle)&lt;br /&gt;
&lt;br /&gt;
Acceleration Gate is locked until all ships are eliminated.&lt;br /&gt;
&lt;br /&gt;
Auto-aggro from Group 1 - attacking Frigates will auto aggro Group 2&lt;br /&gt;
Attacking Group 3 will get aggro from Group 4&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|}}&lt;br /&gt;
{{NPCTableSeparator|Group 1 - 15km - (auto-aggro)}}&lt;br /&gt;
{{NPCTableRow|Frigate|4|Angel Viper/Webifier|ewar = Web}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|8|Gistatis Praefectus/Tribuni}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableSeparator|Group 2 - 24km (may also have proximity aggro)}}&lt;br /&gt;
{{NPCTableRow|Destroyer|4|Gistior Defiler}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|4|Gistatis Primus}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Gist War General/Warlord}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableSeparator|Group 3 - 30km)}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|5|Gistatis Legionaire/Primus}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Gist Malakim/Nephilim}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableSeparator|Group 4 - 40km)}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Gist Seraphim/Cherubim}}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableSeparator|Group 5 - 45km)}}&lt;br /&gt;
{{NPCTableRow|Cruiser|7|Gistum Centurion/Phalanx}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Gist Nephilim/Saint}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 2nd pocket ===&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|}}&lt;br /&gt;
{{NPCTableSeparator|Single group (Auto aggro) - 17km)}}&lt;br /&gt;
{{NPCTableRow|Destroyer|4|Gistior Haunter/Defiler}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|3|Gistatis Praefectus/Tribuni}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Gist Throne/Cherubim}}&lt;br /&gt;
{{NPCTableRow|Structure|1|Storage Silo|note=one of Minmatar UUA, UUB or UUC Nexus|drop = see info plus Ammo, Trade Goods}}&lt;br /&gt;
{{NPCTableRow|Structure|4|Habitation Module|note=only 1 drops anything|drop = Trade Goods}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Last ship killed will drop the mission objective item (50.0m&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
(Silo is a Deadspace Overseer&amp;#039;s Structure, turn on Large Collidable Structure on Overview to see others)&lt;br /&gt;
&lt;br /&gt;
Some have reported no drone aggro, need update on this. Drones can get aggroed by group 2 (20 km away). To avoid this, turn to the right and AB away from the group. Usually a 30+km distance will do. You can use medium drones to pop the webbing frigates but watch drones carefully!&lt;br /&gt;
&lt;br /&gt;
{{Missionrelated}}&lt;br /&gt;
[[Category:Mission reports]]&lt;/div&gt;</summary>
		<author><name>TurnWiki&gt;Eric Hunt</name></author>
	</entry>
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