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	<id>https://turn-guild.ru/wiki/index.php?action=history&amp;feed=atom&amp;title=The_Assault_%28Guristas_Pirates%29</id>
	<title>The Assault (Guristas Pirates) - История изменений</title>
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	<updated>2026-04-06T10:32:20Z</updated>
	<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=The_Assault_(Guristas_Pirates)&amp;diff=4480&amp;oldid=prev</id>
		<title>Taz: 1 версия импортирована</title>
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		<updated>2021-09-13T13:24:11Z</updated>

		<summary type="html">&lt;p&gt;1 версия импортирована&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Предыдущая версия&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Версия от 13:24, 13 сентября 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Taz</name></author>
	</entry>
	<entry>
		<id>https://turn-guild.ru/wiki/index.php?title=The_Assault_(Guristas_Pirates)&amp;diff=4479&amp;oldid=prev</id>
		<title>TurnWiki&gt;Chris Halsky в 16:28, 1 мая 2021</title>
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		<updated>2021-05-01T16:28:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{NPCTableCSS}}{{MissionLinks}}__NOTOC__{{hatnote|This article details the Guristas variant of this mission. For other faction variants, see [[The Assault|The Assault (disambiguation)]].}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Assault&amp;#039;&amp;#039;&amp;#039; is a Level 4 combat mission. It has multiple faction variants.&lt;br /&gt;
&lt;br /&gt;
{{Missiondetails&lt;br /&gt;
|Name= &lt;br /&gt;
|Level= 4&lt;br /&gt;
|Type= Encounter&lt;br /&gt;
|Objective= Destroy the Guristas fleet.&lt;br /&gt;
|Faction= Guristas&lt;br /&gt;
|WebPoint= Yes (Dire Pithi Invader)&lt;br /&gt;
|EWAR= Web, ECM&lt;br /&gt;
|DamageToDeal={{Damagetype|kin|th}}&lt;br /&gt;
|DamageToResist={{Damagetype|kin|th}}&lt;br /&gt;
|ShipSizeLimit= ?&lt;br /&gt;
|ShipSuggestion={{sh|Golem}} ([http://www.youtube.com/watch?v=B6SSnc35zYM video]), {{sh|Apocalypse Navy Issue}} ([http://www.youtube.com/watch?v=S574EY2it4c video]), {{sh|Dominix}} ([https://youtu.be/zrG0hIaljaU video]), ([https://youtu.be/5kfEm7yDjDg Gila] 2021-05-01)&lt;br /&gt;
}}&lt;br /&gt;
{{MissionBriefing&lt;br /&gt;
|We are under attack! A fleet of Gurista Pirates just came out of warp near here and started to pulverize our defense drones. They are using some sort of scrambling device to deactivate our sentry guns as well. We request that you gather a group of battle-hardened pilots and take them on. If you don&amp;#039;t then I&amp;#039;m afraid we&amp;#039;ll have to negotiate our way out of this or keep our fingers crossed that backup arrives in time. }}&lt;br /&gt;
&lt;br /&gt;
Spawn triggers are the highest bounty battleships in a particular group. The exact battleship is randomly determined, so be sure to identify them correctly via their bounty. The incoming damage is almost entirely kinetic; only the elite cruisers deal noticeable thermal damage.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Blitz:&amp;#039;&amp;#039;&amp;#039; In the first pocket, ignore all hostile targets and activate the acceleration gate. Clear the second pocket completely.&lt;br /&gt;
&lt;br /&gt;
===1st Pocket===&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Fleet Aggro:&amp;#039;&amp;#039;&amp;#039; The first pilot to enter the pocket will receive auto-aggro from Group 1 only. Any other fleet members who enter afterward will receive auto-aggro from Group 2 upon attacking Group 1. Group 2 and Reinforcements will aggro drones.&lt;br /&gt;
&lt;br /&gt;
The acceleration gate to next room is not locked, and can be activated at any time.&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Initial defenders}}&lt;br /&gt;
{{NPCTableSeparator|Group 1 (15-30 km) (auto-aggro)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|2|Dire Pithi Wrecker/Plunderer}}&lt;br /&gt;
{{NPCTableRow|Battleship|4|Pith Dismantler/Exterminator|ewar = ECM|trigger = Triggers reinforcements}}&lt;br /&gt;
{{NPCTableSeparator|Group 2 (80 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|4|Dire Pithum Inferno/Mortifier}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|3|Pithatis Assassin/Assaulter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Reinforcements (120 km)}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|3-4|Pithatis Assassin/...}}&lt;br /&gt;
{{NPCTableRow|Battleship|3-4|Pith Conquistador/...|ewar = ECM}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mining====&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Asteroids (100-130km)}}&lt;br /&gt;
{{NPCTableRow|Asteroid|60|Veldspar|note=~2.4m units}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===2nd Pocket===&lt;br /&gt;
Attacking Group 2 will aggro Group 3. Reinforcement spawn and elite frigates will aggro drones. Destroying the {{co|wheat|Starbase Control Tower}} prevents Reinforcements from spawning, but will also aggro Group 2.&lt;br /&gt;
&lt;br /&gt;
The incoming damage is quite high from Initial Defenders alone. The battleships will orbit at 50 km and attack with Scourge cruise missiles. It is recommended to destroy hostile targets in the following order: Group 1, Group 3, Group 2 (and Reinforcements waves when triggered).&lt;br /&gt;
&lt;br /&gt;
Mission is marked as completed after all ships are dead.&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Initial Defenders}}&lt;br /&gt;
{{NPCTableSeparator|Group 1 (55 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|2|Dire Pithi Invader/Infiltrator|ewar = Web|point = yes}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|2|Dire Pithum Abolisher/Eraser}}&lt;br /&gt;
{{NPCTableRow|Battleship|3|Pith Dismantler/Extinguisher}}&lt;br /&gt;
{{NPCTableSeparator|Group 2 (80 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Cruiser|4|Dire Pithum Annihilator/...|ewar  =ECM}}&lt;br /&gt;
{{NPCTableRow|Battleship|5|Pith Extinguisher/...|ewar  =ECM|trigger = Triggers reinforcement group 1}}&lt;br /&gt;
{{NPCTableSeparator|Group 3 (110 km)}}&lt;br /&gt;
{{NPCTableRow|Elite Frigate|2|Dire Pithi Invader/Infiltrator|ewar = Web|point = yes}}&lt;br /&gt;
{{NPCTableRow|Destroyer|3|Pithior Guerilla/Renegade}}&lt;br /&gt;
{{NPCTableRow|Battlecruiser|3|Pithatis Assaulter/Enforcer}}&lt;br /&gt;
{{NPCTableRow|Battleship|2|Pith Exterminator/...|ewar  =ECM}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The last ship destroyed from Reinforcements Wave 1 triggers Reinforcements Wave 2.&lt;br /&gt;
{{NPCTableHead|Reinforcements}}&lt;br /&gt;
{{NPCTableSeparator|Wave 1 (40km)}}&lt;br /&gt;
{{NPCTableRow|Cruiser|4|Pithum Eraser/...}}&lt;br /&gt;
{{NPCTableRow|Battleship|4|Pith Eliminator/...|ewar = ECM}}&lt;br /&gt;
{{NPCTableSeparator|Wave 2 (40 km)}}&lt;br /&gt;
{{NPCTableRow|Cruiser|2|Pithum Eraser/Inferno/Mortifier}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{NPCTableHead|Structures}}&lt;br /&gt;
{{NPCTableRow|Structure|1|Starbase Control Tower|note=Destroying will prevent Reinforcements spawn|trigger=Attacking will aggro Group 2}}&lt;br /&gt;
{{NPCTableRow|Structure|1|Habitation Module|drop=10x Two low-value trade goods}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loot &amp;amp; Salvage ===&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Loot:&amp;#039;&amp;#039;&amp;#039; ≈ 5.2 Mil ISK (100% Jita Buy, 2020-12-06)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Salvage:&amp;#039;&amp;#039;&amp;#039; ≈ 2.1 Million ISK (100% Jita Buy, 2020-12-06)&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bounties:&amp;#039;&amp;#039;&amp;#039; ≈ 19 Million ISK (2020-12-06)&lt;br /&gt;
&lt;br /&gt;
{{Missionrelated}}[[Category:Mission reports]]&lt;/div&gt;</summary>
		<author><name>TurnWiki&gt;Chris Halsky</name></author>
	</entry>
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