TurnWiki>Frofr |
Taz (обсуждение | вклад) м (1 версия импортирована) |
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Текущая версия на 13:18, 13 сентября 2021
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
COSMOS |
Helpful Links |
NPC standings |
Mission briefing |
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Those damned Caldari aren't content to raze our borders and sabotage our economic concerns abroad. Oh, no! Now the bastards are attempting to defile our cultural history!
You've heard the legends of King Rouvenor, yes? Of course you have -- every Gallentean who went to primary school has. Founded the kingdom of Garoun, reigned for a hundred years of peace, killed the fabled Giant Long-Limb of Lyace? Everyone knows these tales. Well, most believe them only to be tales. However, a recent archaeological dig has found what could be the old city of Amatore itself, the wondrous capitol of King Rouvenor! Nothing is certain yet, but this could be the biggest find in the history of the Federation. Already artifacts from the dig are being sent around to scholars across the universe. Enter the Caldari. An artifact we believe may be the armor of Rouvenor himself was on its way to the University of Caille when it was hijacked by Caldari terrorists! They've issued no demands, but it is clear they wish to do harm to this piece of our cultural heritage. We've tracked the terrorists to [system]. It is likely they are using a series of acceleration gates to conceal the location of their base, as so many pirates are wont to do. You will have to approach and activate each acceleration gate you find to progress further to the terrorists' base. Track down these despicable terrorists, and restore the Armor of Rouvenor to its people. |
Deadspace pocket with gates.
WD | EWAR | L
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5 x Drone Caldari Guard | ||||
1 x Cruiser Caldari Terrorist |
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9 x Drone Caldari Guard |
WD | EWAR | L
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1 x Cruiser Caldari Terrorist |
Mineable Asteroids:
None
Structures:
None
Missions |
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Mission reports - COSMOS - Epic arcs - Faction warfare missions |
Blitzing - Loyalty Points |
General PvE info |
Factions - NPC damage types - NPC naming conventions - Fitting ships |