TurnWiki>Hirmuolio Pine м |
Taz (обсуждение | вклад) м (1 версия импортирована) |
Текущая версия на 13:16, 13 сентября 2021
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Single gated deadspace pocket.
Incoming DPS is comparable to a L5 mission (beyond 1000 dps easily on a battleship hull), but you can stay out of their effective range (which is below 60 km) and snipe them. As this is deadspace you can not warp to bookmarks - you would land on the warpin-beacon anyway - but you can warp to range of a bookmark (any bookmark in the mission deadspace will work) and land at the chosen range from the warpin-beacon. Start flying away when they get into their effective range and pick them off.
- Initially there will be a small group of 4 battleships with some frigates close by. Two much larger groups with many battleships will be 200km away.
- At first only the initial group will aggro, but eventually several groups of ships from the Distant Group will "warp" (spawn) to your position and engage. (One group remained passively for me.)
- 0.2% loss per standing tick, and you should not take more than 45 minutes (3 ticks), negligible compared to the derived standing loss (around 3%). (Find more details on this)
Blitz: Kill the Commander and the mission will be complete.
Tags ( worth about 30m ):
- 3x Federation Navy Command Sergeant Major Insignia I
- 18x Federation Navy Fleet Captain Insignia I
- 14x Federation Navy Fleet Colonol Insignia I
- 2x Federation Navy Fleet Colonol Insignia II
- 26x Federation Navy Fleet Major Insignia I
- 6x Federation Navy Midshipman Insignia III
- 1x Federation Navy Sergeant Insignia I
- 5x Federation Navy Sergeant Insignia II
- 1x Federation Navy Sergeant Insignia III
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Factions - NPC damage types - NPC naming conventions - Fitting ships |