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Freeing the Informant: различия между версиями — Turn Wiki

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м (1 версия импортирована)
 

Текущая версия на 13:18, 13 сентября 2021

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Level2
TypeEncounter
ObjectiveBring Item: 1x Serpentis Informant (1.0m3)
FactionSerpentis
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistThermal damage ThKinetic damage Kin
EWARThe Informant (Sensor Dampening)
Ship suggestionCruiser
Mission briefing
As you well know, the Serpentis are notorious pirates across the galaxy. They are particularly troublesome here, pushing their drugs and committing all sorts of crimes against the Federation. Every so often, though, one of them finds a conscience and decides to change his criminal ways.

It just so happens that a Serpentis captain is ready to turn himself in. Of course, he can't just dock in one of our stations and surrender: He'd be dead before he exited warp. Now, that wouldn't be a big deal, normally, but this one has information that can help bring down several higher ranking Serpentis members.

We've agreed to send someone over there for a show for this captain's friends, someone to fight with him and destroy his ship. He'll have already ejected of course and made his way to your cargo hold. Are you up to it?

Blitz: Kill The Informant, item appears in cargo, warp out.

Ungated Pocket

Initial Group, 15km (auto-aggro)
WD EWAR L


Cruiser 1 x Cruiser The Informant Corelum Chief Safeguard type Reinforcement Remote Sensor Dampener


Reinforcement (auto-aggro)
WD EWAR L


Frigate 3 x Frigate Coreli Safeguard
Destroyer 2 x Destroyer Corelior Trooper


Notes

  • The asteroids are rigged with smartbombs.

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