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Persistent Enemy: различия между версиями — Turn Wiki

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м (1 версия импортирована)
 

Текущая версия на 13:21, 13 сентября 2021

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name=Persistent Enemy, Level 4 Caldari State Storyline Mission

Faction: Gallente Navy
Mission type: Encounter
Space type: Deadspace
Damage dealt: Therm/Kin
Web/scramble: Scram (Elite Federation Lochos)
Recommended damage dealing: kin/therm
Recommended ship classes: Tengu, Battleship
Recommended generic setup: Speed tank to avoid blaster fire or a heavy tanked battleship
Extras: You must fly 60km so have an afterburner or mwd

Single Pocket

Upon Warp in...

Group 1 20km (instant agro) 3x Battleships (Federation Praktor Phanix/Hyperion)
4x Elite Frigates (Elite Federation Lixia/Manica/Libertus/Lochos(scrams))

Group 2 80km (Agression when approaching to about 50-60 km) 5x Battleships (Federation Praktor Phanix(**Spawn 1**)/Hyperion/Admiral(**Spawn 2**))
3x Elite Frigates (Elite Federation Manica)

Spawn 1 90km 3x Battleships (Federation Praktor Hyperion)
6x Cruiser (Federation Ouragos/Legionarius/Centurion)

Spawn 2 90km 3x Battleships (Federation Praktor Phanix/Hyperion)
4x Cruisers (Federation Nauclarius/Elite Federation Quadrieris/Mentes)

Upon killing the Admiral her corpse is ejected in a cargo container and you must place the corpse within the Communications Array.

No blitz (missions is not flagged complete by placing the corpse in the Array)

__Tags to be looted:__

Federation Navy Command Sergeant Major I x 2 Federation Navy Fleet Colonel I x 6 Federation Navy Fleet Colonel II x 22 Federation Navy Fleet Major x 6 Federation Navy Fleet Sergeant II x 7

__Standing loss:__
0.02% with the Gallente Federation per standing tick


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