Что нового?
Turn Community

Привет. Регистрируйся и заходи, у нас много интересного!

Unauthorized Military Presence (Angel Cartel) (Level 4): различия между версиями — Turn Wiki

TurnWiki>Promitheas Pyroforos
 
м (1 версия импортирована)
 

Текущая версия на 13:27, 13 сентября 2021

Agent.png
Missions
Mission Reports

Security Reports
Distribution Reports
Mining Reports

Mission Guides

Security Guide
Distribution Guide
Mining Guide

Special Missions

COSMOS
Epic Arcs
Anomic
Research
Data Center
Circle
Faction Warfare

Helpful Links

NPC standings
NPC damage types
NPC naming conventions
Blitzing
Loyalty Points
Gaining faction standings fast
The Ploy
Mission ships
Career Agents

Level4
TypeEncounter
ObjectiveRetrieve 10x Militants (20 m3)
FactionAngel Cartel
Best damage to dealExplosive damage ExKinetic damage Kin
Damage to resistExplosive damage ExKinetic damage Kin
Warp disruptionElite frigates
EWARTarget Painting
Mission briefing
We've spotted an unauthorized Angel Cartel personnel transport ship flying through Boystin. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intended to strike a target near here. We don't know where they are headed or what they're up to, but we definitely want to find out. I request that you intercept the transport and capture the men on board. Bring them back to us for questioning.

We believe the escort team is split up into a few groups. If you strike fast and hard, you'll probably avoid getting swarmed by them all at once. Just keep a look out for any stray ships, we don't want them escaping back to their homebase to report the incident.

Video: [Ishtar (Blitz)], [Nightmare], [Paladin], [Gila, 30-01-2021]

Your job is to intercept an Angel Cartel transport shop carrying unauthorized militants.

Blitz:

  • Eliminate the small group at the initial gate.
  • Destroy the 3rd group in second room. MJD is perfect for approaching them.
  • Loot the Marines from the Transport wrecks. Return to agent.

Warpin

Acceleration gate to the pocket is at 23km. Gate is locked until all ships are destroyed.


Initial defenders (20-30 km)
WD EWAR L


Destroyer 2 x Destroyer Gistior Defiler/Haunter
Cruiser 3 x Cruiser Gistum Liquidator/Marauder
Battlecruiser 2 x Battlecruiser Gistatis Primus/Legionnaire

1st pocket

The 3rd Group has a proximity aggro of about 80km, attacking it will draw room aggro. Ship amounts in each group may vary.

Mission is marked completed after group 3 is destroyed. Remember to also loot the militants.


Initial defenders
WD EWAR L
Group 1 (80 km, Minmatar Commercial Station Ruins)
Frigate 2 x Frigate Gistii Nomad
Elite Frigate 1 x Elite Frigate Arch Gistii Impaler/Hunter Stasis Webifier
Cruiser 6 x Cruiser Gistum Crusher/...
Battlecruiser 1 x Battlecruiser Gistatis Legionnaire
Battleship 4 x Battleship Gist Commander/General
Group 2 (75-90 km, Manufacturing Facility Control Tower)
Frigate 2 x Frigate Gistii Nomad/...
Cruiser 2-3 x Cruiser Gistum Smasher/... Target Painter
Battlecruiser 2-3 x Battlecruiser Gistatis Primus/Legionnaire
Group 3 (100 km, Ripped Superstructure)
Frigate 3 x Frigate Gistii Hunter/...
Cruiser 6 x Cruiser Gistum Phalanx/... Stasis Webifier
Battleship 2 x Battleship Gist Warlord/War General
Industrial 1 x Industrial Angel Cartel Personnel Transport Drops the needed Militants.

Loot, Salvage & Bounty

Loot & Salvage: [3.83 mil]
Bounty: 2.45 mil

Mining

16x Veldspar asteroids (2- 36km).


Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships
Сверху