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Avenge a Fallen Comrade (Serpentis) (Level 1): различия между версиями — Turn Wiki

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(mission briefing and stuff)
 
м (1 версия импортирована)
 

Текущая версия на 13:08, 13 сентября 2021

Agent.png
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Level1
TypeEncounter
ObjectiveDestroy the Habitat
FactionSerpentis
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistThermal damage ThKinetic damage Kin
Ship suggestionFrigate
Mission briefing
Today is a sad day, <Capsuleer Name>. One of our freelancers, working on a simple reconnaissance job in <System>, was brutally murdered by Serpentis thugs while on duty. He was well liked in <Agent Corporation Name>., and we will miss his loyal service to us greatly.

Now, you might be thinking, "How does this affect me?" Well I'll tell you. We aren't letting this outrage go unpunished. I want the people behind this brutal murder taken care of immediately. I will supply you with a bookmark to their hideout, which is heavily guarded by Serpentis fighters. Head out there and avenge your colleague by destroying their habitation module; it's the primary residence of their leaders. Leave no pirate survivors behind.

Oh, and one other thing: They have an asteroid colony out there which is used to house their workers, miners, and such. I suggest you leave them in one piece, for we have no quarrel with them. We'll send a personnel transport to pick them up shortly after you return, as long as you have eliminated all of the pirates.

Blitz: Destroy Habitat.

No hostiles at initial gate.

1st Pocket

Group 2 aggros shortly after warp-in.
Attacking the Habitat aggros all enemies.


Group 1, 60km
WD EWAR L


Frigate 2 x Frigate Coreli Agent/Spy


Group 2, 50km
WD EWAR L


Frigate 3 x Frigate Coreli Initiate/Scout


Reinforcement, 60km
WD EWAR L


Frigate 6 x Frigate Coreli Initiate


Structures, 75km away
WD EWAR L


Structure 1 x Habitat Mission completed on destruction

Note

Structures drop no loot.


Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
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Factions - NPC damage types - NPC naming conventions - Fitting ships
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