The Fortress (Gallente Federation): различия между версиями
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				Taz (обсуждение | вклад) м 1 версия импортирована  | 
				
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Текущая версия от 13:24, 13 сентября 2021
 
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| Missions | 
|---|
| Mission Reports | 
| Mission Guides | 
| Special Missions | 
| 
 COSMOS  | 
| Helpful Links | 
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 NPC standings  | 
name=The Fortress, Level 5
| Type | Encounter | 
| Faction | Gallente | 
| Best damage to deal | kin/therm | 
| Damage to resist | Therm/Kin | 
| Warp disruption | Elite Federation Manica/Libertus | 
| Extra | Neut (Gallente Energy Neutralizer Sentry III) | 
Space type: Unknown
Warp-In
-Everything auto-aggros on warp-in.
-Wave 1 Spawns when the Capital Ship Maintenance Array goes below 25% shield.
-Wave 2 Spawns when the Array goes below 50% armor.
-Wave 3 Spawns when the Array goes below 50% hull.
-Waves 1 and 3 are fighters, and do more DPS than frigates.
Initial Spawn:
6x Battleships (Federation Praktor Phanix/Praeses)
6x Battlecruisers (Federation Praktor Arx/Auxillia)
8x Frigates (Elite Federation Manica/Libertus) Web/Scram
4x Gallente Cruise Missile Batteries
4x Tower Sentry Gallente III
8x Gallente Energy Neutralizer Sentry III
Wave 1:
10x Fighters (Capital Ship Maintenance Array Guards)
Wave 2:
8x Battleships (Federation Praktor Hyperion)
6x Battlecruisers (Federation Praktor Arx/Auxillia)
3x Frigates (Elite Federation Manica/Libertus) Web/Scram
4x Tower Sentry Gallente III
Wave 3:
10x Fighters (Capital Ship Maintenance Array Guards)
Blitz:
Ignore initial spawns and triggers. Destroy Starbase Capital Ship Maintenance Array.
Structures:
Starbase Capital Ship Maintenance Array drops trade goods and metal scraps. The Other structures drop no loot.
Tip::
- You can warp in at 100KM by warping to 0, stopping your ship, and then warping to 100KM.
- Expect every frigate to web, scramble, or both.
- Be prepared for frequent sensor dampening to come from the battlecruisers.
| Missions | 
|---|
| Mission reports - COSMOS - Epic arcs - Faction warfare missions | 
| Blitzing - Loyalty Points | 
| General PvE info | 
| Factions - NPC damage types - NPC naming conventions - Fitting ships | 
