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Illegal Activity (Gallente Federation) (Level 2) — Turn Wiki

Версия от 11:13, 24 августа 2021; TurnWiki>Evon R'al (Add Missionrelated and category)
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This is a 3 part mission.

Illegal Activity (1 of 3)

Level2
TypeEncounter
ObjectiveWarp-in and wait for reinforcements. Once they appear, take 'em out.
FactionGallente Federation
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Warp disruptionFederation Navy Delta II Support Frigate
Ship suggestionDestroyer
Standing loss-0.4% (Gallente Federation)
Mission briefing
We've had increasing reports of hostile activity within our borders in the past months, and I've been ordered to take a look into the matter. One of these reports came from a group of miners scouring the Veldspar belts in the outer regions of <System>. They claimed to have seen a large ore convoy heading away from one of the belts, consisting of ships which appeared to be of Gallentean origin. Their escort attacked them immediately, but they escaped unharmed. My best guess would be that these hostiles are in fact pirates, but what intrigued me is that their ships did not appear to match the description of any pirate organization known to infest <System>.

I want you to take a look into this, <Character>. Fly to the asteroid belt where the miners were attacked. Wait there for a while, and see if any hostiles show up. If they do, destroy them but try to take back someone from their ranks alive for questioning.


Warp-In
WD EWAR L


Frigate 4 x Frigate Federation Navy Soldier/Delta II Support Frigate Delta Support Frig Webifies Reinforcements Stasis Webifier
Frigate 4 x Frigate Federation Navy Miner No Aggro
Reinforcements
Frigate 4 x Frigate Federation Navy Officer/Atron last ship ddestroyed drops container with mission item objective inside


Illegal Activity (2 of 3)

Level2
TypeEncounter
ObjectiveKill the enemy ships
FactionGallente Federation
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Ship suggestionCruiser/Destroyer
Mission briefing
Something came up while you were off on your reconnaissance mission. A group of slave traders traveling through <System> stumbled upon a strange anomaly that caught their attention. It's a cloud of gas that somehow acts as a shield against long-range scanners, which is probably why our surveillance forces haven't detected it yet. These slave traders couldn't scan what was inside and weren't going to take any chances by approaching the anomaly, so they left and informed the authorities.

I would like you to investigate this strange cloud, and see what's inside. I'll upload a bookmark into your journal that should send you close enough to the anomaly for your scanner to detect what's inside. If you encounter any hostiles, destroy them. Then report back to me with your findings.


Warp-in
WD EWAR L


Frigate 11-15 x Frigate Federation Navy Soldier/Atron


Illegal Activity (3 of 3)

Level2
TypeEncounter
ObjectiveFind a way to get through the acceleration gate. When you are at the other side wait until the Roden Shipyard convoy arrives, then destroy it.
FactionGallente Federation
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Rewards150k ISK + 135k ISK (time bonus)
Mission briefing
Since you found the acceleration gate in your last mission, I believe you're the most suited to take a look at what's at the other side. I've received reports of Gallente convoys traveling to and from the area you discovered, but never realized there was a connection until your discovery. So this might be a hidden base of some sort, who knows. But it's for you to find out.

When you arrive at the warp-in point after using the acceleration gate hidden inside the anomaly, I want you to neutralize any hostiles you find. I'm especially keen on finding out what these convoys have been transporting, so if you see one then destroy it. I'll send someone else to pick up the pieces after you're done, so don't leave any survivors.

  • Blitz: Kill then loot the R.S. Officer, then kill the Roden Shipyard Courier.


Warp-in
WD EWAR L


Cruiser 1 x Cruiser R.S. Officer [Federation Navy Officer Vexor] R.S. Officer Passcard (required for activating acceleration gate)

2nd Pocket

WD EWAR L
1st Group (10km)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
2nd Group (10km)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
3rd Group (10km)
Sentry 1 x Sentry Gallente Sentry Gun
Frigate 1 x Frigate Federation Navy Soldier
4th Group (65km)
Frigate 8 x Frigate Convoy Escort Soldier/Maulus
Industrial 2 x Industrial Roden Shipyard Courier Mission Objective
5th Group (90km)
Frigate 9 x Frigate Federation Navy Maulus
6th Group (90km)
Frigate 9 x Frigate Federation Navy Atron

Loot

Insignia's: ~500k ISK

Other loot (Modules, etc): ~100k ISK



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