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Mysterious Sightings — Turn Wiki

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Шаблон:Cleanup

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Mysterious Sightings (1 of 4)

Level1
TypeEncounter
FactionGallente
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th



The Unidentified Spaceship will warp out after the Federation Kopis are destroyed.

Initial Group, 25km from warp-in
WD EWAR L


Frigate 2 x Frigate Federation Kopis
Frigate 1 x Frigate Unidentified Spaceship



Mysterious Sightings (2 of 4)

Level1
TypeCourier
Ship suggestionShuttle or other fast ship


Deliver 1 unit reports to station.

Mysterious Sightings (3 of 4)

Level1
TypeEncounter
ObjectiveFind one of these "alien" ships and give me a first-person account.
Mission briefing
Well, we need to get some actual evidence about these things, these supposed aliens. Now, I don't doubt that people are seeing something unusual, but whether we're really dealing with another race of people, or with some Jovians, or what… well, who knows? But that's what I need you to find out.

We've got another set of coordinates here for a deadspace complex where sightings have been fairly common. Head out there and see if you can't approach one of these ships, assuming you find one, and then come back and tell me whatever you can about it.

Now, we have no idea if these things are hostile, if they really exist. But if what you told me is true, that you saw one take out a couple of Gallente ships, then we need to be careful. You need to be careful, that is. If you're under attack, get the hell out of there. And if not, well, just find out what you can. Don't take any unnecessary risks.

Initial Group
WD EWAR L


Destroyer 1 x Destroyer Unidentified Spacecraft

Complex is composed of 4 rooms in a square. The diagonal gates cross to the opposite corner while the other two cross along the side they are on. You start in the lower right corner of the square.
You will find the Unidentified Spaceship in one of the four rooms randomly sitting 35km off the Beacon you land on.
Target the Unidentified Spaceship and mission completes as he warps away. If you do not target him before he warps away he will be in one of the other 3 rooms.

Mysterious Sightings (4 of 4)

Level1
TypeEncounter
ObjectiveDestroy or drive off whatever ships are attacking the industrial.
FactionSerpentis
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistThermal damage ThKinetic damage Kin
Mission briefing
Yes. We've just received a distress call from an industrial that got stranded out in Magiko. They claim they dropped out of warp prematurely, and that there were several "alien ships" waiting for them when they dropped. They claim these aliens somehow actually forced them out of warp. I mean, can you imagine the ramifications…?!

Anyway, they're still sitting out there, apparently, and haven't attacked or responded to attempts to hail them. Can you get out there as fast as possible and see what's going on? You're the only one who's seen one of these ships up close — it may be that they'll let you approach again.

But again, I warn you – be careful. I'd go out there ready to defend myself if I were you.


Industrial is destroyed upon engaging the frigates.

Initial Group
WD EWAR L


Frigate 8 x Frigate Coreli Agent/Initiate/Scout/Spy
Industrial 1 x Industrial Republic Industrial

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