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Operation Hamstring — Turn Wiki

Версия от 13:20, 13 сентября 2021; Taz (обсуждение | вклад) (1 версия импортирована)
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Level3
TypeEncounter
FactionMercenaries
Best damage to dealThermal damage Th
Damage to resistElectromagnetic damageThermal damageKinetic damageExplosive damage Omni
Ship suggestionDrake
Mission briefing
Yes, I have something for you.

Recent intelligence reports give us reason to believe that the UDI terrorist organization has begun setting up outposts in the names of front corporations at deadspace forward points within our sovereign space, with the intention of spying on Gallente corporations. We recently managed to confirm the existence of one such outpost in this system.

Operatives have already been sent in on two separate occasions and a good deal of the outpost's frontal defenses have been crippled or weakened. Our intelligence sources have reported, however, that the terrorists have another base hidden away in another location in system. It now appears that the first outpost was no more than a red herring which they intended us to expend resources finding and destroying, leaving us vulnerable to a full attack later on. Now, they don't know that we're aware of the real installation, and we believe they're calling in reinforcements to mount a large-scale offensive against this station within the next 24 hours. Currently they have only a few brass stationed there, guarding the premises. We need to nip this in the bud.

Should you accept, your mission will be to go in and neutralize every hostile you can find at the installation, then take out their armory. This should buy us the time we need to send in a demolitions force from HQ to destroy the outpost and fend off their coming reinforcements. Should you accept, I would advise you to pack as much firepower as you possibly can, as according to our previous experience these people are not to be trifled with unless you know what you're doing. So what do you say?

Blitz: Kill Armory, Lieutenant, Corporal.

  • No Hostiles at initial gate.


Single Pocket:

  • No warp in aggro.
WD EWAR L
Group 1 (20-30km)
Cruiser 5 x Cruiser Mercenary Lieutenant x1/ Corporal x1/ Commander x3


Structures:

  • Destroy the Armory to complete the mission, it drops assorted ammo.



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