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Portal to War is a Level 3 mission consisting of five sub-missions. It involves combat with Rogue Drones, the Caldari State, and the Amarr Empire.
Part 1
Mission briefing |
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I was assigned a mission from a colleague of mine in Sisters of EVE, who apparently hasn't been able to solve the investigation of a certain deadspace area in Simela. They found an Amarrian slaver compound inside, as well as a few groups of Caldari State combat ships. Obviously this is a threat that must be dealt with.
There are two questions we must answer, how did our enemies manage to get all their equipment and ships into Servant Sisters of EVE space, completely avoiding our surveillance systems at the stargates. And how big exactly is their complex inside the deadspace area which they've been hiding in. Our problem right now is that the path into the deadspace complex is blocked off by a large armada of Amarrian ships. I seriously doubt you'd be able to handle them, no offense. So your first task is to discover an alternate route into the complex, to avoid direct confrontation with their fleet. I've located an old, abandoned acceleration gate leading into the deadspace area, which I'm pretty sure the Amarrians are not aware of. The only problem is that it leads to an area infested with rogue drones, who nearly wiped out a mining colony there many years ago. You will have to deal with them when you warp inside. After you have used two acceleration gates, you will find yourself in a room with the final gate, which leads to the drone hive itself. Do NOT go through it, under any circumstances. Your task is to simply eradicate all of the rogue drones inside the first few rooms and then report back to me. |
Warp-In
Drone Transmission |
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bzzzzzt*010100000101001001000101010100000100000101010010010001010010000001010100010011110010000001000100010010010100010100101100001000000100111000110000001100000100001000101110 |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Destructor Alvum |
1st Pocket
All groups contain the same ships and missile batteries.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Drone Light Missile Battery | ||||
3 x Frigate Decimator/Sunder Alvi | ||||
2 x Cruiser Viral Infector Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Drone Light Missile Battery | ||||
3 x Frigate Decimator/Sunder Alvi | ||||
2 x Cruiser Viral Infector Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Drone Light Missile Battery | ||||
3 x Frigate Decimator/Sunder Alvi | ||||
2 x Cruiser Viral Infector Alvum |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Drone Light Missile Battery | ||||
3 x Frigate Decimator/Sunder Alvi | ||||
2 x Cruiser Viral Infector Alvum |
2nd Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Drone Watcher Post | ||||
1 x Battlecruiser Drone Watcher |
Mining
WD | EWAR | L
| ||
---|---|---|---|---|
9 x Veldspar | ||||
18 x Scordite |
WD | EWAR | L
| ||
---|---|---|---|---|
36 x Veldspar |
Notes
- Video: Cerberus
- The Rogue Drone transmission is binary and, when converted to ASCII, says "PREPARE TO DIE, N00B."
Part 2
Mission briefing |
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Our engineers have just about finished modifying the gate that used to lead to the drone hive. It's far enough into the deadspace area to be usable for our little project of connecting it to the Amarr complex. I'm a little worried that I might not send you to the correct location, modifying these gates is always risky, and there's no time to test it.
Your assignment is simple. Get as far into the Amarr complex as you can, and bring back any important info to me. Knowing their positions and strength before we launch our assault would really help. Oh, and one other thing, when you arrive there one of our agents will probably have already gone through the gate. His task was to move the navigational beacon in the Amarr complex room. This will cause the acceleration gate from the slave compound, where we believe most of the Amarr armada is located, to fail. This should give you some extra time to finish your task before reinforcements arrive. But regardless, please complete this mission as fast as possible, or you risk being overwhelmed. |
1st Pocket
Empty.
2nd Pocket
Empty.
3rd Pocket (Caldari ships)
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Caldari Navy Delta II Support Frigate | ||||
3 x Cruiser Caldari Navy Blackbird |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Caldari Navy Soldier/Officer |
WD | EWAR | L
| ||
---|---|---|---|---|
6 x Frigate Caldari Navy Soldier/Officer |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Caldari Navy Griffin | ||||
1 x Cruiser Caldari Navy Moa |
4th Pocket (Amarr ships)
- Amarr fleet is timed and will take approximately 2 hours to spawn.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Imperial Sentry Gun | ||||
1 x Cruiser Imperial Equalizer |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Imperial Sentry Gun | ||||
2 x Cruiser Imperial Agatho/Avenger/Donus |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Imperial Control Tower |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Imperial Sentry Gun | ||||
2 x Cruiser Imperial Agatho/Avenger/Donus |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Elite Frigate Divine Imperial Paladin/Napat/Valok |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Cruiser Imperial Donus/Equalizer/Navy Maller | ||||
3 x Battlecruiser Imperial Templar Seer |
Notes
- Video: Cerberus - starts at 5:21
- If you destroy the Control Tower, the 2nd and 3rd Reinforcements will not spawn.
- Structures do not drop loot.
- Standing loss for killing Amarr in part 2 is -0.24, this can be avoided by only blasting the Control tower for the chip.
Part 3
Level | 3 |
Type | Courier |
Ship suggestion | Fast frigate or shuttle |
Part 4
Mission briefing |
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The data you retrieved earlier has some very important information. I don't know if the Amarr forces have guessed that the data chip you recovered had survived the explosion of the control tower, but either way we need to move fast while we still have the advantage.
This data directs us to two areas in Simela. One is the deadspace area that you must be familiar with by now, the other area is not in deadspace. I would like you to investigate area two. I will upload a bookmark to it into your journal of course. |
Blitz: Kill the Caldari Navy Moa.
Single Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Caldari Point Defense Battery | ||||
2 x Frigate Caldari Navy Soldier | ||||
1 x Cruiser Caldari Navy Moa |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Caldari Point Defense Battery | ||||
2 x Frigate Caldari Navy Soldier | ||||
1 x Cruiser Caldari Navy Blackbird |
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Sentry Caldari Point Defense Battery | ||||
2 x Frigate Caldari Navy Soldier | ||||
1 x Cruiser Caldari Navy Blackbird |
Notes
- Video: Drake
- Structures do not drop loot.
Part 5
Mission briefing |
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In your last mission for me you discovered a Caldari stargate inside Simela. This must be taken care of, before the Caldari fleet manages to bypass our entire defense system. So far they seem to be content with laying low and getting on with their business in Simela, but that could change when they find out they have been discovered.
So don't screw this up, <player>. You have one shot to get this right. The Caldari Fleet could be coming through that gate any minute now, so you need to work fast. Destroy the stargate before the Caldari manage to send more ships through. Our scanners have already detected some activity around the gate, so you will probably have to fend off a few fighters to get the job done. If you can't handle it, then let me know ASAP so I can find someone more suitable. Good luck out there, solider. |
Blitz: Destroy the stargate.
Single Pocket
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Caldari Navy Officer | ||||
1 x Stargate |
Notes
- Video: Drake
- Structures do not drop loot.
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