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Rogue Eradication — Turn Wiki

Версия от 13:22, 13 сентября 2021; Taz (обсуждение | вклад) (1 версия импортирована)
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Missions
Mission Reports

Security Reports
Distribution Reports
Mining Reports

Mission Guides

Security Guide
Distribution Guide
Mining Guide

Special Missions

COSMOS
Epic Arcs
Anomic
Research
Data Center
Circle
Faction Warfare

Helpful Links

NPC standings
NPC damage types
NPC naming conventions
Blitzing
Loyalty Points
Gaining faction standings fast
The Ploy
Mission ships
Career Agents

Main article: Rogue Spy
Level5
TypeEncounter
ObjectiveDestroy all ships
FactionRogue Drones
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistExplosive damage ExKinetic damage KinThermal damage Th
EWAREnergy Neutralizer Sentry III (Neut)
Ship suggestionPassive Battleship + Logistics, Passive HAC, Passive T3C


First Pocket

  • NPCs await your ship in two clusters: One behind you and one to your left.

Orientation of ship in first pocket.


Initial Group, 20-25km (auto-aggro)
WD EWAR L


Elite Frigate 2 x Elite Frigate Strain Raider Alvi Orbits at 7km
Elite Cruiser 2 x Elite Cruiser Strain Atomizer Alvum Orbits at 19km
Battleship 12 x Battleship Matriarch Alvus/Alvus Ruler Orbits at 31km
Sentry 4 x Sentry Drone Cruise Missile Battery
Sentry 2 x Sentry Drone Heavy Missile Battery
Sentry 2 x Sentry Drone Energy Neutralizer Sentry III Energy Neutralizer

Second Pocket

  • Acceleration Gate dangerously lands your ship on top of a Drone Bunker and several Wall structures that can entangle your ship.
  • Landing spots vary slightly per gate activation so entanglement is chance based.

Close ships at warp-in.


Initial Group, 1-9km (auto-aggro)
WD EWAR L


Battleship 14 x Battleship Matriarch Alvus/Alvus Queen Orbits at 36km
Sentry 6 x Sentry Drone Cruise Missile Battery
Sentry 4 x Sentry Tower Sentry Drone III
Sentry 2 x Sentry Drone Energy Neutralizer Sentry III Energy Neutralizer


Structures
WD EWAR L


Structure 2 x Drone Bunker Drops no loot


Notes

  • Plan your tank's resistances and repair for up to 2010 hp/s of damage from initial agro. Dealt as:
    • Pocket 1 - 1,728 hp/s (Therm: 46%, Expl: 26%, Kin: 22%, EM: 6%)
    • Pocket 2 - 2,010 hp/s (Therm: 36%, Expl: 35%, Kin: 15%, EM: 14%)
  • Use a passive tank. Or plan a capacitor that recharges or receives 80 Units/s.

Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships
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