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The Uprising (level 2) — Turn Wiki

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The Uprising is a Level 2 mission consisting of 4 sub-missions. It involves combat with Mordu's Legion and local militia.


Part 1 (The Disappearance)

Level2
TypeEncounter
FactionMordu's Legion
Best damage to dealKinetic damage KinElectromagnetic damage EM
Damage to resistKinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Ship suggestionCruiser


Video: Vexor

Single Pocket

Group 1, 10-25km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Mordus Missile Battery
Frigate 9 x Frigate Mordus Gladius/Katana/Sabre


Group 2, 45km
WD EWAR L


Frigate 3 x Frigate Mordus Gladius
Cruiser 1 x Cruiser Mordus Bobcat


Group 3, 65km
WD EWAR L


Frigate 3 x Frigate Mordus Gladius
Cruiser 1 x Cruiser Mordus Bobcat



Part 2 (Strike Them Where It Hurts)

Level2
TypeEncounter
FactionMordu's Legion
Best damage to dealKinetic damage KinElectromagnetic damage EM
Damage to resistKinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruptionMordus Bounty Hunter (Web, Scram)
Ship suggestionCruiser


Video: Vexor

Single Pocket

  • Groups are timed spawns.
  • First Group may or may not have spawned on warp-in.


Group 1 (auto-aggro)
WD EWAR L


Frigate 2 x Frigate Mordus Cheetah/Katana


Group 2 (auto-aggro)
WD EWAR L


Frigate 10 x Frigate Mordus Gladius/Sabre


Group 3 (auto-aggro)
WD EWAR L


Frigate 6 x Frigate Mordus Katana/Sabre


Group 4 (auto-aggro)
WD EWAR L


Frigate 8 x Frigate Mordus Rapier


Group 5 (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Mordus Katana
Frigate 1 x Frigate Mordus Bounty Hunter Warp Scrambler Stasis Webifier



Part 3 (The Assault)

Level2
TypeEncounter
FactionMordu's Legion
Best damage to dealKinetic damage KinElectromagnetic damage EM
Damage to resistKinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruptionMilitia Guardian/Leader (Web, Scram)
Ship suggestionCruiser
ExtraMilitia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Video: Vexor

Pocket 1

Group 1, 6-12km (auto-aggro)
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana/Rapier
Cruiser 1 x Cruiser Mordus Bobcat


Group 2, 20km
WD EWAR L


Frigate 6 x Frigate Mordus Gladius/Katana
Cruiser 1 x Cruiser Mordus Bobcat


Group 3, 28km
WD EWAR L


Frigate 7 x Frigate Mordus Gladius

Pocket 2

Initial Group, 20km (auto-aggro)
WD EWAR L


Sentry 2 x Sentry Mordus Light Missile Battery
Elite Frigate 4 x Elite Frigate Militia Guardian Warp Scrambler Stasis Webifier


Pocket 3

Initial Group, 2-10km (auto-aggro)
WD EWAR L


Frigate 1 x Frigate Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian



Part 4 (Last Stand)

Video: Vexor

Level2
TypeEncounter
FactionMordu's Legion
Best damage to dealKinetic damage KinElectromagnetic damage EM
Damage to resistKinetic damage KinThermal damage ThBattleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal
Warp disruptionMilitia Guardian/Leader (Web, Scram)
Ship suggestionCruiser
ExtraMilitia weak to Electromagnetic damage EM on shield and Thermal damage Th on armor


Single Pocket

Group 1, 7-16km (auto-aggro)
WD EWAR L


Sentry 3 x Sentry Mordus Sentry Gun
Frigate 1 x Frigate Militia Guardian/Leader Warp Scrambler Stasis Webifier
Cruiser 6 x Cruiser Militia Guardian

Even though Militia Leader drops in cargo after he is killed, you must wait for and kill the entire second wave to finish the mission, even though the mission text does not clearly state this.


Group 2
WD EWAR L


Frigate 6 x Frigate Mordus Katana




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