TurnWiki>Arin Mara м (Added distances from landing point) |
Taz (обсуждение | вклад) м (1 версия импортирована) |
Текущая версия на 13:24, 13 сентября 2021
Mission briefing |
---|
We've hit upon a lead for you to follow, <Character>. Our proximity to the Amarr border attracts just the sort of criminals who might have masterminded this terrible act. People smugglers, pimps, slaveholders: There are all sorts of dark corners in the Elalan constellation, with darker motives strewn throughout these recesses.
There's a place not far from here in the Averon system known as “The Exchange.” It's a hangout for lowlifes and criminals, a real nasty place. After talking with some friends in The Scope they pointed us in that direction. Seems this Minmatar crew -- the Pator 6 -- is known around these parts for raiding unwary travelers. Your assignment is a dangerous one, <Character>. You will need to fly into the trading hub and see if there are any further leads. Maybe even one of those Minmatar gang members is still flying around. Are you up to the task? Crossing the Line Although the cultural might of the Federation has influenced the bordering systems in the Genesis region, the reverse is also true, if lesser known. Catering to the endless hunger for flesh that exists in certain Gallente circles, the Amarr slavers have few qualms or problems smuggling people a little way inside Federation borders. It has been said that some of the Federation's most depraved nightclubs and bars can be found in the systems where cheap slaves are only a few jumps away. |
Accept the Mission remotely.
Ungated semi-deadspace pocket three jumps away in Averon. Destroy all Battleships to complete the Mission.
Complete the Mission remotely.
Tips:
- All groups spawn very near the landing point; fly away from it as soon as possible
Warp-in
The Averon Exchange |
---|
The Averon Exchange has been identified by the DED and Federation Customs as one of the most dangerous and illegal gatherings of criminals in the entire Elalan constellation. The location shifts from week to week as the inhabitants evade DED raids and set up elsewhere in the system. Various residents are wanted on charges of people-smuggling, forced prostitution, and illegal slaveholding.
DED Threat Rating: Deadly |
Transmission from Pator 6 Leader |
---|
Persistent, aren't you, egger? Listen, we don't care who you work for, we don't care how well funded you are, and we don't care if you come back again and again in a new clone. If you think for even a moment that we're going to lie down and let you take that kid, you're as clueless as the last guy who came here, and about to be as dead. |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Frigate Mercenary Elite Fighter | ||||
3 x Frigate Mercenary Wingman | ||||
3 x Cruiser Mercenary Commander |
WD | EWAR | L
| ||
---|---|---|---|---|
9 x Cruiser Mercenary Corporal/Lieutenant |
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Cruiser Mercenary Commander | ||||
5 x Battleship Mercenary Overlord |
Agent Conversation after completing the Mission |
---|
Good work killing those smugglers, pilot. We need to recover the child as soon as we can, but these scumbags clearly know what they're doing. I'm getting in over my head now; I think I should refer you to my superiors. I'm going to call them quickly. Get back to me in a moment. |