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Surfacing: различия между версиями — Turn Wiki

TurnWiki>Arin Mara
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Текущая версия на 13:24, 13 сентября 2021

Logo faction minmatar republic.png
Wildfire
Chapter 1: The Passage

1 A Demonstration
2 The Cost of Preservation
3 Written By The Victors
4 Glowing Embers
5 From Way Above
6 Friends In High Places
7 My Little Eye

Chapter 2: Songs of the Past

8 Dead End Intercept
9 Surfacing
10 Who Art in Heaven
11 Playing All Their Cards
12 History In The Making

Chapter 3: Revelation

13 Church Of The Obsidian
14 Heresiology
15 Wildfire
16 Stillwater
17 With Great Power
18a Revelation
18b Retraction


Level4
TypeSecurity
ObjectiveRetrieve 1x Encrypted Transmission (0.1 m3)
FactionMercenaries
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
Warp disruptionMercenary Wingmen
EWARWeb
Ship suggestionBattleship (sniper)
Rewards7M ISK + 1M ISK (6h)
Mission briefing
We've had analysts from the Krusual and Thukker tribes going over the documents you recovered from our agent's private compound. They've made one more promising discovery so far which we want you to follow up.

They found a recent communication from our source inside the Ammatar Consulate. It seems she sent a package of information on the Wildfire Khumaak to the system of Jark for pickup not long ago. Our guess is that due to the sensitivity of the information and the amount of attention it's attracting, our asset in the Consulate could only get it to the border, not across. This could play in our favor though. Due to its location in the San Matar constellation – the heartlands of Ammatar space - there's a good chance our agent didn't make it out there yet. We have to be careful where our operatives are seen sometimes.

The drop-off location inside Jark is a complex known as Tili's Red Light Palace. Initial intelligence is that it's just another merc RRdive, nothing special. Once you have arrived to the area we'll forward the exact location of the cargo.

Speaking of which, I trust I needn't remind you how important those documents could be, or indeed, how sensitive. Proceed with caution, do not take any risks.

Ungated semi-deadspace pocket eleven jump away in Jark. All warps will land you at the same point, but you can warp around freely.

Blitz: loot the Encrypted Transmission from Tili's Brothel with a fast ship. Warp out and bring in a combat ship. Kill all Battleships.

Tips:

  • Mercenary ships spawn at 25 km range after Encrypted Transmission is removed from Tili's Brothel
  • Mercenary Cruisers deal EM/TH while the Battleships deal KIN/TH
  • Mercenary Wingmen rarely use Warp Disruptors, but always Web

Warp-in

Structures
WD EWAR L


Container 1 x Tili's Brothel Spawns Wave 1 after Encrypted Transmission is removed Encrypted Transmission


Wave 1
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Disruptor Stasis Webifier
Cruiser 4 x Cruiser Mercenary Commander
Battleship 5 x Battleship Mercenary Overlord Last one killed triggers wave 2


Wave 2
WD EWAR L


Frigate 2 x Frigate Mercenary Wingman Warp Disruptor Stasis Webifier
Cruiser 5 x Cruiser Mercenary Commander
Battleship 4 x Battleship Mercenary Overlord Last one killed triggers wave 3


Wave 3
WD EWAR L


Drone 3 x Drone Spider Drone I Stasis Webifier
Frigate 5 x Frigate Mercenary Elite Fighter
Frigate 2 x Frigate Mercenary Wingman Warp Disruptor Stasis Webifier
Battleship 4 x Battleship Mercenary Overlord Destroy to complete the Mission


Сверху