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Rabbit Hole: различия между версиями — Turn Wiki

TurnWiki>Marcel Eriker
 
м (1 версия импортирована)
 

Текущая версия на 13:21, 13 сентября 2021

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Smash and Grab
Chapter 1: Probation

1a Enemy of my Enemy
1b Turning Coat
1c Recruitment Drive
2 Intelligence Mining
3 Planning the Operation
4a Sabotage 101
4b Brassy Faced Bastard
5 Upward Momentum

Chapter 2: For Fun and Profit

6 Miscommunication
7 Fuel Gauge
8 Knockout Punch
9 Culling the Weak

Chapter 3a: Internal Security

10 Threat Assessment
11 Dread Pirates
12 Rabbit Hole
13 Passing the Buck

Chapter 3b: Internal Security

10 Smoke and Mirrors
11 Foxfire
12 Spy Games

TypeEncounter
ObjectiveRetrieve 1x Lieutenant Kipo “Foxfire” Tekira (1.0 m3)
FactionGuristas/Caldari
Best damage to dealKinetic damage KinThermal damage Th
Damage to resistKinetic damage KinThermal damage Th
EWARStasis Tower
Ship size limitT1 destroyers, T1/T2 frigates
Rewards8,000,000 + time bonus
Mission briefing
Cilis Leglise's lieutenant has been missing for quite some time, and nobody knows where he is. Except for Kori Latamaki and me. Kori helped me capture him and offered to hide him from Cilis. My intentions are pure: I want to cleanse his soul, and by extension, cleanse Cilis's as well. However, that required me to rebuild him, purify him, and make him stronger. You might think I'm a monster, but I assure you that I'm not. Rather, I am here to bring light to the pirates, to show them the true path, to evolve them. Lt. Kipo is the first step in this metamorphosis. His evolution mirrors my own; the others will follow suit.

We are holding him at the Rabbit Hole. I'll give you the coordinates. Fly there and retrieve them; Kori should be expecting you.

This mission can be accepted remotely.

Room 1

Shortly after entering the stage, the acceleration gate to the next stage will disappear. Destroying the sentry guns will make it reappear. Destroying the sentry guns cause -0.24 standing loss to the Caldari State.


Initial defender
WD EWAR L


Sentry 12 x Sentry Guristas Sentry Gun

Room 2

  • Reinforcement wave 1 will spawn shortly after you enter the room.
  • Reinforcement wave 2 will spawn upon destruction of the Caldari Navy Destroyer from reinforcement wave 1.
  • Destroying one of the Point Defense Batteries will make the Large EM Forcefield structure disappear and you can attack the Caldari Navy Storage Bunker structure directly instead.
  • Destroying the storage bunker will make it drop Lieutenant Kipo “Foxfire” Tekira.
  • Destroying Caldari Bunker causes -0.24 standing loss to the Caldari State.


Initial defenders
WD EWAR L


Sentry 2 x Sentry Caldari Light Missile Battery
Sentry 2 x Sentry Caldari Point Defense Battery Destroying deactivates Forcefield
Sentry 1 x Sentry Caldari Stasis Tower Stasis Webifier

Reinforcements will arrive soon after entering the pocket.


Reinforcement wave 1
WD EWAR L


Frigate 3 x Frigate Caldari Navy Frigate
Destroyer 1 x Destroyer Caldari Navy Destroyer Triggers next wave


Reinforcement wave 2
WD EWAR L


Frigate 3 x Frigate Caldari Navy Frigate
Cruiser 2 x Cruiser Caldari Navy Cruiser


Bring back Kipo Tekira to Irichi Tsunikabda to complete the mission.

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