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An Eye on Everything — Turn Wiki

Версия от 21:30, 12 сентября 2021; TurnWiki>Martine DeVu
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The Blood-Stained Stars
Chapter 1: Quality of Mercy

1 Beacon Beckons
2 Agent Inquiry
3 Of Interest
4 Retrieving Red
5 Alerting Alitura
6 Jet-Canning a Janitor
7 Chivvying a Chef
8 Delivering a Doctor
9 Engineering a Rescue
10 Going Gallente

Chapter 2: Automaton Impediment

11 Studying the Scene
12 Rendering Assistance
13 Lair of the Snakes
14 Data Retrieval
15 Crossing Enemy Lines

Chapter 3: Shadow Puppets

16 Passive Observation
17 House of Records
18 Mercenary Distractions
19 An Economy Under Threat
20 Every Drone Inside
21 A Sense of Dread

Chapter 4: Queens And Drones

22 Royal Jelly
23 Nature Pictures
24 Tracking or Scanning
25a Tracking the Queen (Part 1)
26a Tracking the Queen (Part 2)
27a Tracking the Queen (Part 3)
25b Bag of Blood
26b Planting the Body
27b Chasing a Nightmare
28 Burning Down the Hive
29 It's Not Over Yet

Chapter 5: Shifting Foundations

30 An Eye on Everything
31 The Uses of Force
32 Goading the Leader
33 Hunting the Lieutenants
34 Valuable Cargo
35 Marked for Death
36 Thwarting the Succession
37 Certificate of Death

Chapter 6: A Breach of Trust

38 A Matter of Decorum
39 New Friends
40 Recovery
41 Of Quiet Nights Long Past
42 Revelations
43 A Call to Trial
44 Brothers and Sisters

Chapter 7: Closing In

45 A Stranger's Face
46 The Sisters and the Spy
47 Sealing the Deal
48 Chasing Shadows
49 The Missing Piece
50 Our Man Dagan
51 Dal Segno Al Fine


TypeEncounter
FactionsAngel CartelSerpentisSansha's Nation
Best damage to dealExplosive damage ExKinetic damage KinKinetic damage KinThermal damage ThElectromagnetic damage EMThermal damage Th
Damage to resistExplosive damage ExKinetic damage KinThermal damage ThKinetic damage KinElectromagnetic damage EMThermal damage Th
Rewards200,000 ISK + ~190,000 ISK (bonus)
Mission briefing
The missing capsuleer you are looking for has been quite busy recently, as I'm sure you'll be interested to hear. The Krusual Tribe became aware of his actions just a couple of days ago, when he was caught smuggling something out of Minmatar space. We've seen a few of his accomplices since then, shifting back and forth between Minmatar and Amarr borders.

You want information, we want information. Help us track down his friends, and we'll help you anyway we can when you find your capsuleer. Your first step will be to scout one of their major smuggling hubs and report back what information you can about the strength of security forces there.

Objective
Warp to the smuggling hub at the designated mission location in Hek, investigate, and report back to Agent Eslin.

Notes
Warp to the designated location. You will find yourself about 50km away from a sizable pirate fleet consisting of 3 frigates, 12 cruisers, and 7 battleships, plus a Nidhoggur class carrier. Don't attack! Don't move! Don't do anything! You'll get a message from Agent Eslin: "Looks like they're still getting reinforcements. They even have a stolen Nidhoggur. Alright, I have all the information I need, good work. Get back to me before they realize you're there, and we can discuss what comes next."

Before you fly back to the station and complete the mission, take a moment to do a "Look At" on the Nidhoggur carrier. You usually see these only in low-sec or 0.0 space, so check it out before leaving. The fleet won't attack if you simply look at them.

If you still want to fight the pirates just to get that high sec carrier kill, here are the details on the rats:

The carrier neuts 1200 GJ/30 seconds (40 GJ/s). If you wish to stay on grid you will need lots of surplus capacitor. There are no warp disruptors so you can just kill the defenders one by one, warping out every now and then to recharge. The carrier itself deals no damage.

Most of the incoming damage will come from the Serpentis and Angel battleships.


Wave 1
WD EWAR L


Frigate 3 x Frigate Centii Loyal
Battlecruiser 3 x Battlecruiser Gistatis Tribunal/Pri
Battlecruiser 3 x Battlecruiser Corelatis Captain/Platoon leader
Battleship 4 x Battleship Gist Seraphim
Battleship 4 x Battleship Core Grand/Lord Admiral
Carrier 1 x Carrier Republic Harkal Energy Neutralizer

Next Mission The Uses of Force

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