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Enemy of my Enemy — Turn Wiki

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Smash and Grab
Chapter 1: Probation

1a Enemy of my Enemy
1b Turning Coat
1c Recruitment Drive
2 Intelligence Mining
3 Planning the Operation
4a Sabotage 101
4b Brassy Faced Bastard
5 Upward Momentum

Chapter 2: For Fun and Profit

6 Miscommunication
7 Fuel Gauge
8 Knockout Punch
9 Culling the Weak

Chapter 3a: Internal Security

10 Threat Assessment
11 Dread Pirates
12 Rabbit Hole
13 Passing the Buck

Chapter 3b: Internal Security

10 Smoke and Mirrors
11 Foxfire
12 Spy Games

TypeTravel
ObjectiveReport to Kori Latamaki in H-PA29 IV - Moon 2 - Guristas Assembly Plant
Rewards5M ISK + Time Bonus
Mission briefing
You seem like a trustworthy capsuleer, so I have an offer for you. The Federation Navy is working on a few covert operations against the Caldari in conjunction with a few “unseemly” organizations in the outer reaches of known space. Our Federation is not the only enemy of the Caldari State. What's that adage? “The enemy of my enemy is my friend.” Sometimes you just have to listen to the proverbs.

To be blunt, you'll be flying with the Guristas. Yes, I know. They're pirates. However, they've also been a massive thorn in the Caldari's side for years, and we have come to an understanding of sorts with them. I must emphasize this point, though: if you accept this mission, nothing you do will be recognized by the Federation. You will be flying for the pirates, not for us. We won't be bailing you out, nor will we acknowledge this conversation. Rather, consider this your foot in the door. You're working for pirates now.

Warning: This is a high level, stealthy operation. You will need to fly an interceptor for these missions. The journey out into nullsec is a dangerous one, and you must be prepared for interdiction bubbles and the lawless rabble in that God-forsaken wilderness. Regardless, the Guristas asked that we send pilots in interceptors, so don't go out there without one.

Enemy of my Enemy is the Gallente way of starting the Guristas Smash and Grab Epic Arc.

To accept the Missions you need 3.00 Standing with either:

  • Arment Caute
  • Federal Intelligence Office
  • Gallente Federation


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