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Halt the Invasion (Amarr) — Turn Wiki

Версия от 20:55, 10 сентября 2019; TurnWiki>Rayanth (Reverted edits by Rayanth (talk) to last revision by Felyza)
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Missions
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The Ploy
Mission ships
Career Agents

Level4
TypeEncounter
FactionAmarr Empire
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
ExtraTracking disruption (Imperial Templar Forian), neuting (Imperial Dominator/Martyr)

Single pocket

The stargate has a lot of hit points

Aggro from both groups on warp in.

Initial defenders
WD EWAR L
Group 1 (30 km)
Frigate 2 x Frigate Imperial Templar Forian Tracking Disruptor
Frigate 2 x Frigate Imperial Templar Paladin
Cruiser 5 x Cruiser Imperial Templar Donus/Imperial Templar Tamir
Group 2 (70 km)
Cruiser 3 x Cruiser Imperial Justicar
Battleship 3 x Battleship Imperial Templar Dominator/Imperial Ultara/Imperial Tanakh
Battleship 3 x Battleship Imperial Dominator/Martyr Energy Neutralizer


Reinforcements will arrive when the stargate is down to structure. Aggro on arrival.

Reinforcements
WD EWAR L


Elite Cruiser 6 x Elite Cruiser Divine Imperials

Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships
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