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Heresiology — Turn Wiki

Версия от 09:29, 10 января 2021; TurnWiki>Arin Mara (Mission level, type, distance to system with pocket is random, added rooms, emphasized you can warp within, time bonus)
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Logo faction minmatar republic.png
Wildfire
Chapter 1: The Passage

1 A Demonstration
2 The Cost of Preservation
3 Written By The Victors
4 Glowing Embers
5 From Way Above
6 Friends In High Places
7 My Little Eye

Chapter 2: Songs of the Past

8 Dead End Intercept
9 Surfacing
10 Who Art in Heaven
11 Playing All Their Cards
12 History In The Making

Chapter 3: Revelation

13 Church Of The Obsidian
14 Heresiology
15 Wildfire
16 Stillwater
17 With Great Power
18a Revelation
18b Retraction


Level4
TypeSecurity
ObjectiveRetrieve 1x Engraved Blood Obsidian Tablet (0.1 m3)
FactionAmmatar
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite Frigates
EWARWeb
Ship suggestionStrategic Cruiser, Battlecruiser or Battleship with Micro Jump Drive and Relic Analyzer
Rewards8M ISK + 1M ISK (6h)
ExtraRequires Archeology III; requires a Relic Analyzer; Ammatar Faction Standing loss
Mission briefing
I'm still going to need some more time with the Blood Obsidian Orb, but I have managed to glean some information from it. My theory is that the orb acts as a protective case for something hidden inside of it. I'd hate to break open a priceless relic of the past, and I'm trying to avoid that situation as much as possible.

Something was written on the orb as well, and I want you to go find what it is. There's a tablet that goes along with the orb and supposedly tells more about its purpose. The Church of the Obsidian did not have this tablet, as far as I can tell, but I was able to decipher a code on the orb that told of the tablet's location: the ruins of an old Ammatar church.

The church is an ancient place, and a prime spot for archaeology. Use that analyzer I gave you for the Church of the Obsidian. I expect there to be a lot of stuff to gather among those ruins. Bring back whatever you can, but I'm especially looking for the Blood Obsidian Tablet. When you come back, I expect that I can crack this thing wide open…figuratively speaking, of course.

Ungated semi-deadspace pocket within three jumps.

Blitz: kill all Frigates, rush and hack up to six Ammatar Relics.

Alternative Blitz: lure ships 150 km away, warp to the Ammatar Relics, hack up to six of them and warp out.

Notes:

  • You can Bookmark and warp inside the room
  • Hacking an Ammatar Relics can spawn another Ammatar Relics which must also be hacked
  • A maximum of 6 Ammatar Relics can spawn and the Engraved Blood Obsidian Tablet is always in the final one you need to hack
  • Destroy Warp Scrambling Frigates if you you cannot avoid them

Warp-in

55-70 km
WD EWAR L


Frigate 6 x Frigate Ammatar Navy Gamma II/Delta I Warp Disruptor Stasis Webifier
Frigate 4 x Frigate Ammatar Navy Detective
Cruiser 5 x Cruiser Ammatar Navy Maller
Battleship 4 x Battleship Ammatar Navy Armageddon/Apocalypse


Structures (50 km)
WD EWAR L


Structure 1-6 x Ammatar Relics Engraved Blood Obsidian Tablet is in the final Ammatar Relics; Hand of Arzad, The Education of the Starkmanir


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