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Версия от 14:16, 7 февраля 2021; TurnWiki>Koris the Second (Added the hint that salvage drones do not work on the shuttle wreck.)
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Syndication
Chapter 1: Impetus

1 Impetus
2 The Tolle Scar
3 Priority One
4 The Averon Exchange
5 A Different Kind of Director
6 Assistance
7 The High or Low Road

Chapter 2a: Scoping The Scene

8 Outside The Scope
9 Hidden Camera
10 Rendezvous
11 Handoff
12 With Authority

Chapter 2b: Eagle Grip

8 Into the Black
9 Poor Man's Shakedown
10 Underground Circus
11 Intaki Chase
12 Rat in a Corner

Chapter 3: Inertia

13 Places to Hide
14a Little Fingers
14b Oldest Profession
14c Octomet Plantation
15 Carry On
16 Studio I
17 Showtime
18 Where's the Line?
19a Everybody Has a Price
19b Safe Return


Level4
TypeSecurity
ObjectiveEscort Senator Ardanne's son safely to the film set
FactionMinmatar
Best damage to dealExplosive damage ExKinetic damage Kin
Damage to resistElectromagnetic damageThermal damageKinetic damageExplosive damage Omni
EWARTarget Painting
Ship suggestionBattleship
Rewards5M ISK + 1M ISK (6h)
ExtraNo standing loss; Requires Salvager module (Salvage drones do not work)
Mission briefing
The shining star in this holoreel project of mine is a fairly high profile individual, as you might expect. His name is Ralie Ardanne; the son of a low-profile Senator. He's a real knockout at fourteen years old, and he already has a budding endorsements empire with all the major clothing labels. Now he's looking to expand into holoreels, which is where Impetus comes in. His parents have prospered from senatorial life, and they spared no expense on Ralie's cosmetic enhancements. It shows too: He really makes a mark in the 12-16 year old female demographic. Of course, a boy his age and with his connections shouldn't be travelling the spacelanes unguarded. I was hoping you'd be interested in meeting him at his father's senatorial residence? It wouldn't be every day you get to see a place like that, <Character>, even as an egger. What do you say?

Accept the Mission remotely.

Gated deadspace pocket one jumps away in Aydoteaux. You meet a shuttle that is trying to get the kid to safety. A hostile fleet arrives. When you land the Shuttle Wreck is surrounded by a fleet of Minmatar Republic ships.

Blitz: take the Gate, take the Gate again, salvage the Shuttle Wreck.

Complete the Mission remotely.

Tips:

  • All Acceleration Gates are unlocked
  • There is no Minmatar Republic Faction Standing loss
  • Depending on your ship and salvage chance you may not be able to survive long enough to salvage the Shuttle Wreck; destroy a few ships first
  • Use a Microwarpdrive or a Micro Jump Drive to lure the Fleet way from the Shuttle Wreck

Warp-in

Ardanne Residance
The normally well-guarded antechamber leading to this compound has been brought to ruin. The few structures that remain tell the tale of a swift and violent strike that was evidently part of a deeper breach. All communications arrays have been targeted and destroyed. The area that used to house the Central Security Facility, the hub of all senatorial protection details, has been reduced to a few drifting sheets of burned metal. Judging from the intensity of the fires still burning, the attack only came a few hours ago at the most. The acceleration gate into the next room shows signs of even more recent activation and a shuttle can be clearly identified on the scans ahead.


Structures (45 km)
WD EWAR L


Acceleration Gate 1 x Acceleration Gate

Room 1

Gate group spawns when you are 25 km away from the Acceleration Gate.


Gate group
WD EWAR L


Frigate 3 x Frigate Republic Tribal Takan/Baldur
Frigate 2 x Frigate Chief Republic Gleeda Target Painter
Cruiser 4 x Cruiser Republic Tribal Jarpur/Manadis
Battleship 3 x Battleship Republic Tribal Jotun/Sigur


Structures (50 km)
WD EWAR L


Acceleration Gate 1 x Gate to Shipyard Not locked


Friendly (60 km)
WD EWAR L


Frigate 1 x Friendly Frigate Gallente Federation Civilians

Room 2

Agent Conversation at landing
Shit, that wasn't the Senator's son, was it?

Get to that wreckage. I need to be absolutely certain who was aboard that ship before I start panicking. Please: salvage the wreck, and do it quickly! The people that did this could be back any moment, and the wreckage itself could start to drift apart and break down even sooner than that, a few hours max. You must act quickly, pilot. Find a savager and move it. You have two hours.

They will want updates as quickly as I will.


Group 1 (30 km)
WD EWAR L


Frigate 2 x Frigate Chief Republic Hrakt
Cruiser 5 x Cruiser Republic Tribal Rodul/Manadis
Battleship 3 x Battleship Republic Tribal Jotun/Sigur/Kinal


Structures (50 km)
WD EWAR L


Container 1 x Shuttle Wreck Salvage to complete the Mission
Agent Conversation after salvaging
I'm looking at the analysis now. There is a neatly-cut hole in one of the

metal sheets you salvaged; it must have been for a boarding tunnel. I can only guess that after the vessel was boarded, the attackers initiated its self destruct mechanisms. Your sensors don't show any shots fired from the Minmatar ships.

This is good. Well...it's bad, very bad, but the Senator's son is still alive. I need you to stay on with us for a while, if you can. Report back to me if you're willing to take on the investigation of this matter, god knows we need the help now more than ever.


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