Что нового?
Turn Community

Привет. Регистрируйся и заходи, у нас много интересного!

Location Location (Amarr) (1 of 5) — Turn Wiki

Agent.png
Missions
Mission Reports

Security Reports
Distribution Reports
Mining Reports

Mission Guides

Security Guide
Distribution Guide
Mining Guide

Special Missions

COSMOS
Epic Arcs
Anomic
Research
Data Center
Circle
Faction Warfare

Helpful Links

NPC standings
NPC damage types
NPC naming conventions
Blitzing
Loyalty Points
Gaining faction standings fast
The Ploy
Mission ships
Career Agents

Main article: Location Location (Amarr)
Level5
TypeEncounter
FactionAmarr Empire
Best damage to dealElectromagnetic damage EMThermal damage Th
Damage to resistElectromagnetic damage EMThermal damage Th
Warp disruptionElite Frigates (Web, Scram)
EWARDivine Imperial Bahir (Tracking Disrupt), Imperial Templar Diviner (Neut, Tracking Disrupt), Divine Imperial Ambrose/Basil/Neutralizer Sentry (Neut)
Ship suggestionPassive Battleship + Logistics


Single Pocket

Contact's ship is present 15km away. 20 seconds later, you're notified in local that it's a trap.
The Contact's ship vanishes and an Amarrian fleet uncloaks.

Warning: Do not shoot Missile Batteries first, unless you can tank over 4000 hp/s!


Enemy Group, 25-40km
WD EWAR L


Sentry 5 x Sentry Amarr Cruise Missile Battery Each battery is a trigger Battery Reinforcement
Sentry 1 x Sentry Amarr Stasis Tower Stasis Webifier
Sentry 3 x Sentry Amarr Energy Neutralizer Sentry III Energy Neutralizer
Elite Frigate 3 x Elite Frigate Divine Imperial Bahir 1st Reinforcement Warp Scrambler Tracking Disruptor Stasis Webifier
Elite Cruiser 3 x Elite Cruiser Divine Imperial Ambrose/Basil Energy Neutralizer
Battleship 12 x Battleship Imperial Templar Dominator/Torah/Martyr Dominator triggers 2nd Reinforcement, Martyr triggers 3rd Reinforcement


1st Reinforcement
WD EWAR L


Elite Frigate 3 x Elite Frigate Divine Imperial Imran Warp Scrambler Stasis Webifier


2nd Reinforcement
WD EWAR L


Battleship 2 x Battleship Imperial Templar Dominator/Martyr


3rd Reinforcement
WD EWAR L


Battleship 3 x Battleship Imperial Templar Martyr

View of batteries from warp-in.


Battery Reinforcement
WD EWAR L
Battery 1 (Top)
Elite Frigate 3 x Elite Frigate Divine Imperial Imran Warp Scrambler Stasis Webifier
Battery 2 (Left)
Battleship 3 x Battleship Imperial Templar Judgment Battery 2A
Battery 2A
Battlecruiser 6 x Battlecruiser Imperial Templar Phalanx Battery 2B
Battery 2B
Battleship 3 x Battleship Imperial Templar Diviner Mission objective Energy Neutralizer Tracking Disruptor
Battery 3 (Middle)
Battleship 3 x Battleship Imperial Templar Diviner Energy Neutralizer Tracking Disruptor
Battery 4 (Right)
Battlecruiser 5 x Battlecruiser Imperial Champion/Templar Justicar
Battery 5 (Bottom)
Battlecruiser 5 x Battlecruiser Imperial Equalizer/Avenger


Notes

  • Use a passive tank or plan a capacitor that receives an additional 120 units/s
  • Maximum damage of initial group is 1814 hp/s (58% EM, 42% Therm)
  • Mission flagged complete when all Battery 2 (Left) spawns are destroyed
  • Orbit distances
    • Frigates: 4km
    • Cruisers: 7-19km
    • Battlecruisers: 9-22km
    • Battleships: 17-49km


Next: The Hard Way


Missions
Mission reports - COSMOS - Epic arcs - Faction warfare missions
Blitzing - Loyalty Points
General PvE info
Factions - NPC damage types - NPC naming conventions - Fitting ships
Сверху