A katar crafted from the body of a huge beast, and the wounds it inflicts are very difficult to heal.
Adds 1% chance of inflicting Level 1 Critical Wound status to enemy when dealing physical attack.
Critical Wound reduces the effect of Heal, Sanctuary, Potion Pitcher, and other recovery items by 20%.
Refine Level +9: decreases healing effects by 40%.
Class: Katar
Attack: 160
Weight: 145
Weapon Level: 4
Level Requirement: 55
Jobs: Assassin Cross